Fixed [0.9.143-PUBLIC#6507] Miscellaneous Item Bugs

Issue is marked as fixed.

Theron

Well-Known Member
Nov 8, 2018
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Reaper Armaments Gigantomachia Exoskeleton (RAGE) has no Resolve or Sexiness.
The description mentions 'fancy gadgets' making me think it has some other function, but I didn't notice anything. Just flavor text?

Black Swimtrunks have 1 Sexiness and 0 Resolve.
Black Onepiece Bikini has 1 Sexiness and 0 Resolve.

One-Piece Swimsuit and Black Onepiece Bikini should probably have their icons switched.
The current Black Onepiece Bikini icon could probably be used for Corset, Underbust Corset and Witch's Corset, too. Maybe Babydoll Top.

Shriek Helmet's special ability says it has a 4-turn cooldown, but the counter never decreases.
Cooldown is reset at the end of combat.
Also, the description suggests it ought to count as Airtight, but I don't know if it does. Doesn't have the flag, anyway.

Experimental Kihacorps Entropy Grenade

A brand new weapon fresh from Kihacorps' range
Should it be 'Kihacorp'?

Cannot use Overcharge or Molten Shot with Antique Gravitic Beamer (GravBeam). Missing 'Energy Weaponry' flag.
Petra's Phasic Whip (Tech) and Dancing Flashblade are missing 'Energy Weaponry', so they can't be used for Static Strike.
Lash Cannon is missing 'Energy Weapon', so it doesn't qualify for Gun Tweaks.
(Why is there both 'Energy Weapon' and 'Energy Weaponry'? Are they ever deliberately separate?)
 
Last edited:

Jacques00

Administrator
Moderator
Aug 26, 2015
5,350
1,397
Hopefully all fixed for the next release.

Reaper Armaments Gigantomachia Exoskeleton (RAGE) has no Resolve or Sexiness.
The description mentions 'fancy gadgets' making me think it has some other function, but I didn't notice anything. Just flavor text?
I wasn't sure what the appropriate numbers to put, so for now it will be 2 sexiness and 5 resolve. Yes, the gadget portion seems to be flavor text--at least as far as I am aware.

The swimwear will each have 2 resolve.

Also, the description suggests it ought to count as Airtight, but I don't know if it does. Doesn't have the flag, anyway.
I'll leave that alone for now since the Airtight should be used for armor items (as full coverage is the intent--same with the Pressurized item flag).

(Why is there both 'Energy Weapon' and 'Energy Weaponry'? Are they ever deliberately separate?)
I forget which was implemented before other, but one is used to distinguish the item itself (if it is a weapon that uses energy as a power source/ammo--mainly used for item filtering, I think), and the other is to track the kind of damage via Damage Flag (though not to be confused with the Damage Type--both Damage Flag and Damage Type are used in damage calculations where item sources don't matter, just damage values and their modifiers). So there is a difference and they don't necessarily have to be used together--but I assume for weapons they are usually coupled together to take advantage of certain perks.
 
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