[0.9.132-PUBLIC#6161] Nuka Raider's Buffs Never Expire

Theron

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Nov 8, 2018
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Shadowstep & Amplifying Poison don't seem to count down, staying at 2 turns left indefinitely.

Also
Vs Deployed Turret said:
A creeping sensation sends shivers up your deployed turret’s spine. The raider is close... preparing an attack it can’t see. It spins about, looking fruitlessly for the avenue she’ll attack from. Then, there’s a rush of air! Your deployed turret dodges backwards, but escape is arrested by the supple curves of the invisible nuka - right behind you! It’s too late: her head-tendril lashes out and bops it right on the back of your head, unleashing a surge of psychic energy that cascades behind your deployed turret’s eyes, showing it exactly what she’d like to do to it if she had a thousand years to play!
 
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Theron

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Nov 8, 2018
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Permanent minimum 50% resist everything and +50% lust damage inflicted probably makes the fight significantly harder than intended.
 

Jacques00

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Aug 26, 2015
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The Shadowstep and Amplifying Poison abilities should hopefully be fixed for the next release. Same with the parsing of "your"--and I also made it so she wouldn't use her lust-focused ambush attacks against characters that are tagged as lustImmune (the deployable turret is included in this) since it reads awkwardly to me.

As for the combat balancing, @Fenoxo handles that, and I'm not sure if it's still a work-in-progress or if it's done-done, but I'll leave that up to him.
 
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Theron

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As for the combat balancing, @Fenoxo handles that, and I'm not sure if it's still a work-in-progress or if it's done-done, but I'll leave that up to him.
I'm just saying Fenoxo specifically mentioned nerfing her before the public release. If the bug was active at the time, the fight may warrant another look.