Fixed [0.9.124-PUBLIC#5894] Shalin Hunter Doesn't Exit Combat Properly (& More!)

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Theron

Well-Known Member
Nov 8, 2018
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1. You’re still in combat, you ninny!
Leaving without sex doesn't end combat properly?

Note: Hunter has special reactions to being Stunned or Paralyzed as counterplay for the fact he's always Flying. Stun/Paralyze wasn't expected to be a common counter to Flying in general.
(Bast's report got locked before I could reply.)
2. Starts the fight Flying but doesn't have the Flying status icon.

3. If he successfully ambushes the PC, he does Shield damage, which is then regenerated before combat actually starts.

4. 'Amazon Press' lacks a tooltip.

5. Only 1 turn to deal with the illusions? If you don't have something that hits groups, it's a 1-in-4 to disrupt the Dive Bomb.

6.
mutated appendages resplendent with brass bio-augs sprouting from his slim shoulders.
Is he a cyborg? (Important for Static Strike)

7. Am I missing something, or does he not have a Tallness? (For Psychic Slam/Gravity Crush/Giant Slayer.)

8. Does not unlock Shalinae Codex entry. Actually, the Shalinae prisoner in the Shineglass Train raid doesn't unlock the Codex, either.
 
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Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
8,009,128
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1. Fixed

2. Fixed.

3. Fixed.

4. Fixed.

5. There were a few issues here that I untangled. The way the order randomization was being done could possibly give the "real" one multiple turns in a single round, but I also squeezed an extra round in so now there will always be a "dead" round before the payoff happens. There's also a REALLY trivial way to figure out which one is the real one right now that I'm kind of vibing with in a meta/representative way, I want to see what Fen thinks of it before I change it.

6. Yes, he has augmentations, but considering all the text explicitly refers only to these augmentations, and that they are explicitly used to dish out shocks of their own, I'm kind of fine handwaving it away as things like static shock just having no effect on them.

7. He did not have one configured, I shoved in some randomization based on the codex values.

8. Fixed.
 
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