[0.9.102-PUBLIC#5026] Tika Bugs/Comments

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Theron

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Grow Boobs said:
A more compact appearance would fit her better.
Shrink Boobs said:
Tika should be ready to administer her medicine immediately.
Are the tooltips backward?

Just as you reach for your heavy laser pistol, delicate fingers ruffle your black hair and wipe the leftover sweat,meaty puppy-prick and milk on you.

Mount Her said:
I don’t need to scan you to see you’re in a fever and very pent up. You must be, the way this large, strong, muscular physique of yours tells me you need to relax, to release the pressure, and to seam-shredding dog-dick,

In a matter of seconds, the cute synth-broodmare disappears under your tauric frame a moment before warm, torrid winds brush against your glowing red cockcanine cock.

the lusty medbot also uses her slender arms to stroke yourdistended, pointed prick length

Her sleek, cumbersome undercarriage stabilizes at yourpointed prick sausage’s height

turning her gropable breasts into thrashing waves og synth-flesh

The silky hole massages you the best it can, dog-cock each time you bottom out inside its exotic, bumpy confines.

The added pressure and warmth set of your own release a few moments later. distended, bestial cock
'Tit Fuck, 'Fuck Her' and 'Mount Her' accept Hardlight, but produce a lot of ERROR: CockDescript Called But No Cock Present.

Tika takes up Crew capacity. Siegwulfe and Nova don't.

She counts as part of your Crew, even if she's in your Inventory.

She doesn't have any Inventory Interactions. Buying her inventory might be too much, but would it be possible to make the sex scenes available via Interaction?
Speaking of her inventory, is there a way to upgrade to Shield Booster Mk 2?

She can be placed in Storage (or Dropped). If in Storage, you can get a duplicate by asking her to Come With again.

I'm surprised she's not Custom, as a one-off model.

The E-Mail she sends doesn't have a Log notice.
Except when it does? Didn't get a notice on characters that had been to FIRST, but did with a converted Flash save that hadn't.
 
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lowercase_donkey

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Ok:
  • fixed the reversed tt
  • I think I found the issue with penis descriptions getting dumped in text.
  • that, in turn, fixed the hardlight errors.
  • fixed Tika taking up a crew slot, and not being custom
  • fix dupe tika. Turned out a very rarely used function to see if you had something anywhere at all was bugged when it came to checking ship storage.

Some of the differences were choices I made to reduce complexity. Being able to talk with her on her crew tile while she is accompanying you, for example. She is with you either way, in lore.

Interactions and selling items I'm not sure. I didn't write her or do balance, you would have to ask Magenta Needle (the writer) or fen.

I don't know what you mean about Log notice, sorry. If you mean the blurb in output, it should fire when you arrive at tarkus. If you mean the glowing icon on the sidebar, I have no idea what would break that.
 
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Theron

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Some of the differences were choices I made to reduce complexity. Being able to talk with her on her crew tile while she is accompanying you, for example. She is with you either way, in lore.
It just seems inconsistent with Siegwulfe, who you can talk to (and fuck) in the field. With Siegwulfe, you tell her to stay from the Interactions menu. And Nova.
I don't know what you mean about Log notice, sorry. If you mean the blurb in output, it should fire when you arrive at tarkus. If you mean the glowing icon on the sidebar, I have no idea what would break that.
[D: 70 T: 15:34] New Email from Tika (T1-K4@SteeleTech.Corp)!
This thing. It might be overridden by the first-time arrival text. Appears for characters that have been to Tarkus before, but not those who haven't.
 
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Jacques00

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The E-Mail she sends doesn't have a Log notice.
Except when it does? Didn't get a notice on characters that had been to FIRST, but did with a converted Flash save that hadn't.
From what I can see from the code, if you didn't save her and then you physically landed on Tarkus, there should be a 7-day counter before she sends the message. The log notice should appear when the message is sent.

She doesn't have any Inventory Interactions. Buying her inventory might be too much, but would it be possible to make the sex scenes available via Interaction?
Speaking of her inventory, is there a way to upgrade to Shield Booster Mk 2?
I'll need a save file with the object and I'll see what can be done. Interaction menu was probably not implemented due to lack of writing specific to it. Not sure about the upgrade--again, if it wasn't written it may have been overlooked.
 

Theron

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Fly to Tarkus. Tika's e-mail will appear in the inbox, but the Log won't appear.
After landing on Takus, just go to the Steele Tech outpost and recruit Tika.


'About Her' is available while she's at the Steele Tech outpost on Tarkus, but the dialogue is the same as it was on FIRST and isn't appropriate post-rescue.
Talk:
Grow/Shrink Boobs doesn't appear after 'Body' until you back out of Talk.
The 'Body' and 'Steele Tech' buttons don't gray out when selected, so they can be selected multiple times, but the dialogue can only be seen once without backing out of Talk or changing her boob size.

Potential minor continuity issue: Anno implies she's the only Steele Tech employee. Or at least, the only one assigned to the shop. Especially since it closes once she's joined Steele's crew.
Besides, who’d man the shop - the interns?”
“You have interns?”
“Exactly!”
But when you first talk to Tika, she's treating a Kui-Tan employee.
 

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Jacques00

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Hopefully all addressed for the next release.

For Tika's e-mail, while it generated the string for the message, the function didn't actually return the string, so the event logging for the message probably saw that as an undefined value and didn't bother logging it as an actual received message.

Tika's talk button menu should now properly refresh with the respective disabled/enabled buttons, where applicable. She will no longer have the "About Her" topic if she's not on FIRST-14.

For the Anno scene, I tweaked the two lines to be different if Tika exists there. It can now be assumed that Tika is treating a Steele Tech employee that's a new hire just passing through Tarkus (maybe for an orientation procedure, might explain how he got beat up--by being unaware of the customs or some-such?). Anyway, it can also be assumed that her office can be sparsely populated from time to time.

I've also updated Tika to have an inspect image and the various Interact functions, similar to the Gray Goo Armor and Siegwulfe. Not sure if her shop should be disabled when she is attached to Steele and outside of the ship, but I left it enabled for now. She will also have small blurbs for equip/unequip/trade/sell/drop actions. If she is ever somehow traded, sold or dropped, she will simply just return to the ship instead of actually disappearing.
 
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Theron

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E-mail log still doesn't appear when arriving on Tarkus for the first time. I think it's being overridden by the first-arrival text.

Tika's Crew blurb needs a line break at the start.

Healing said:
It almost sounds like she’s pleading with you.
Not sure that last comment fits post-rescue. Especially if she's actually accompanying Steele.
 

Jacques00

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E-mail log still doesn't appear when arriving on Tarkus for the first time. I think it's being overridden by the first-arrival text.
Is this from the same save file you posted or are there different conditions? Your posted save worked fine for me with the log (the log appears after the landing scene).

The rest should hopefully be fixed for the next release.
 
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Theron

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I loaded the test file and the log didn't appear. Doesn't work in other saves, either. No idea why it works for you, but not for me.

0.9.103-PUBLIC#5054, for reference.
 

Jacques00

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I loaded the test file and the log didn't appear. Doesn't work in other saves, either. No idea why it works for you, but not for me.

0.9.103-PUBLIC#5054, for reference.
Okay, I think I see what is going on. If you have the "Compact Log Display" option enabled, that was what was causing the issue. The flags["EVENT_BUFFER_OVERRIDE"] wasn't working as intended (something got disconnected during the code migration, and when I re-implemented the option I never noticed that particular issue, so I must have missed it), so when a clearOutput() was called, it did overwrite the prior text (log events) and fill it with the new text, as you had assumed. This explains why it was working for me since I didn't have that option toggled on on my end.

Hopefully this is fixed for the next release. I updated how the Compact Log overrides the clearOutput() so it should now work as it was originally intended to. The flags["EVENT_BUFFER_OVERRIDE"] will automatically be wiped if it exists since it isn't relevant anymore.
 
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