I think currently it is bugged and the events to progress it never fire up. But mechanics works under the hood.
I did some extensive debugging -> it seems that timer is working but the events are never showed.
I assume this check is problematic in the code:
pc.hasItem(ITEMS.Lyric) - as all pregnancy scenes start with it and it is false with tall Lyric.
Status before any tests - 81 kobolds, no egg waiting (despite hidden pregnancy ended a moment ago),
Post sex scene:
Waiting the whole pregnancy in camp you can see timer increase and then goes to undefined after it:
Here actually a surprise -> the hatching scene fires up and i got another kobold
On closer inspection it seems that eggs hatch on end of the timer? I though here should be laying the eggs and then egg is incubated
I did some extensive debugging -> it seems that timer is working but the events are never showed.
I assume this check is problematic in the code:
pc.hasItem(ITEMS.Lyric) - as all pregnancy scenes start with it and it is false with tall Lyric.
Status before any tests - 81 kobolds, no egg waiting (despite hidden pregnancy ended a moment ago),
Post sex scene:
Waiting the whole pregnancy in camp you can see timer increase and then goes to undefined after it:
Here actually a surprise -> the hatching scene fires up and i got another kobold
On closer inspection it seems that eggs hatch on end of the timer? I though here should be laying the eggs and then egg is incubated