[0.7.6] Crit Chance and Accuracy Bonuses From Weapons Not Applied Properly

minimus

New Member
Apr 28, 2024
1
0
25
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With no weapon equipped, Crit Chance has the correct value. 8 (Cunning) + 15 (Hornet Ring) + 3 (Golden Carrot) = 26.
Accuracy also has the correct value. 40 (Agility) + 5 (Golden Carrot) = 45.

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With the Aphrodisiac Whip (+5 Crit and +5 Accuracy) equipped, Crit Chance and Accuracy are unchanged. Note that the modifiers to Sexiness and Temptation are added properly.
I have also observed no change when equipping the Songstress Blade +3 (should be +20 Crit) and the Blade Staff (Should be +5 Crit and +5 Accuracy).
 

Slykrana

Active Member
Sep 2, 2019
41
3
25
came looking to see if anyone had mentioned this yet as im doing a crit build and was hoping to use song blade as my weapon but its not working.
 

Malpha

Well-Known Member
Feb 22, 2016
437
437
The accuracy and crit aren't shown 'cause they're not a global increase, only applying to that one weapon and it's attacks, iirc. Like if you're dualwielding, one weapon's crit/accuracy will not apply to the other's attacks, for example. This is also why catalyst tags exist for spell weapons, since that allows the crit/accuracy to also apply to spells and not weapon powers/attacks.

Sexiness and Temptation aren't limited to weapon attacks which is why they get applied normally. That's my rough understanding of it.
 
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