I think the following two items are kind of underpowered, otherwise they could be much more useful and make the game more enjoyable:
Magic Milker needs buff in the capacity. Currently, the milk container ruptures at 3000 mL, which is far below the 100% milk output in heavily milk-modded characters.
Given that the milk bags are sold too cheap to be a serious cash-cow, buffs in the container capacity, or simply making it to cut off adaptably (will drain the breast milk, but the output will be a full bag if capped) won't harm the game balance.
Pink Hoverboard is underpowered. Cutting only 1 minute per usual 5 minute per movements in the field, is something not expected from a funny future gadget, especially when considering the harsh surfaces of many fields, which could be circumvented by hoverboard.
Instead of (approximately?) 20% savings in time, I suggest 60% off, so that the field movement will cost 5 -> 2 minutes.
Magic Milker needs buff in the capacity. Currently, the milk container ruptures at 3000 mL, which is far below the 100% milk output in heavily milk-modded characters.
Given that the milk bags are sold too cheap to be a serious cash-cow, buffs in the container capacity, or simply making it to cut off adaptably (will drain the breast milk, but the output will be a full bag if capped) won't harm the game balance.
Pink Hoverboard is underpowered. Cutting only 1 minute per usual 5 minute per movements in the field, is something not expected from a funny future gadget, especially when considering the harsh surfaces of many fields, which could be circumvented by hoverboard.
Instead of (approximately?) 20% savings in time, I suggest 60% off, so that the field movement will cost 5 -> 2 minutes.