[0.4.37] Disarming Dual Wielders [Not Bug]

knowei0269

Active Member
Mar 24, 2018
32
6
31
While fighting an imp gang, I got disarmed and had 3 turns left on the status. Then the next round starts and it says another imp disarms my rusty knife and now i have 4 turns left. I checked my inventory and I still had the rusty knife but also still had the flaming dagger I was using in my offhand. Not sure if that is supposed to be the case.
 

Upcast Drake

Well-Known Member
Moderator
May 27, 2017
2,600
2,061
Southeast USA
This is working as intended, it's just a little weird. Your primary weapon becoming the Rusty Knife is what Disarm does (as well as making you unable to use [Weapon] tagged powers). They cannot disarm the rusty knife, it just extends the duration.