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  1. Peterino

    Image Renewed Pack for CoC (Revamp) v1.18 +alpha+ [Mountain UPD]

    Yeah would be nice to have full image pack support for Xianxia mod also. But problem is that every scene has to be placed in the code, which is a huge amount of really easy work. Unfortunately I don´t know any way to help Ormael with it since there is no public GitHub access. On top of that...
  2. Peterino

    The red demon goat contract list

    Really like the Manticore TF and Etna. Hope it will be completely in the game soon. Keep up the good work!
  3. Peterino

    Image Renewed Pack for CoC (Revamp) v1.18 +alpha+ [Mountain UPD]

    I saw you implemented some stuff already and everything is fine, so please continue. But here is some advice: - You should also add the image ID in images.xml else it will not work. (When you have python you can run xmlGen.py to sort it alphabetically) - No need to add a code qualifier. ctrl +...
  4. Peterino

    CoC Landscape Art

    Regarding landscapes: The Image ID´s "area-bog", -desert, -forest, -glacialrift, -lake, -mountain, -plain and -vulcaniccrag are implemented in the last revamp version. They are shown when PC doesn´t encounter anybody or finds ingredients. So if you found good images you can add them in the image...
  5. Peterino

    Question about image packs

    Everything seems fine, except the bottom line. I would recommend to just build it and open the .swf file in the directory. That works for me and everytime I click "test project" everything crashes... BTW "gargoyle-cathedral" exist in the latest build by kitteh and has images in the pack by...
  6. Peterino

    X

    Nice to hear your ambition. I will do my best to help. Maybe the topic I brought up isn´t really a topic which is good :) Mass conversion can be easily executed with Irfanview: http://www.irfanview.com/ File -> Batch conversion select all jpg./jpeg. images, set output format to JPG Use...
  7. Peterino

    X

    Excellent work!!! Your place in fenoxo heaven is certain. To keep the high quality here some (hopefully) constructive criticism: - Some unused files in img: - images.xml - Found out there is no ID with harpy-highmountains-male-ride in kitteh only IDs harpy-loss/win-female/male -...
  8. Peterino

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    Unfortunately thats the wrong place. https://github.com/Kitteh6660/Corruption-of-Champions-Mod/issues here would be correct but since you have lots of suggestions maybe try Trello. I think thats were those topics were discussed normally
  9. Peterino

    Hn0's Custom Image Pack [Version 6]

    Oh sorry. I meant only the first one is important. You can delete ImagesforRevampMod.xml. Then it is important that the scene is stationary so only put outputText(images.showImage(" ... ")); in a ...Scene.as document or when there is a menu() in the function for example. If you want to create a...
  10. Peterino

    Hn0's Custom Image Pack [Version 6]

    It´s the perfect oportunity. I learned a lot about coding and ActionScript in just a month as a side project and some comments in the code are really funny :)
  11. Peterino

    community Custom Image Pack

    They are not coded at the moment but when there is a common image then it will happen. I will probably suggest them to kitteh in the next days/weeks ...
  12. Peterino

    Hn0's Custom Image Pack [Version 6]

    Sounds good so far. But did you add the imageID under img/images.xml in the document before compiling? Or did you insert it just in ImagesforRevampMod.xml? Else make sure you added: <ImageSet id="here-image-id-for-code"> <ImageFile>./img/here-image-id-in-file</ImageFile>...
  13. Peterino

    [Guide] How to make a mod for Corruption of Champions

    Sorry @Karazella I don´t really have an idea. Till the initial setup time everything is fine. You don´t seem to have problems with the java memory which killed me in the beginning. But with your setup you programmed a time machine ( ͡☉ ͜ʖ ͡☉) (1448518ms would be normal). So all I can say is...
  14. Peterino

    [insert quote here]

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  15. Peterino

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    Whats wrong with Github? I think if you make an issue out of your suggestion everyone who is programming sees it and can implement it if you are convincing ...
  16. Peterino

    community Custom Image Pack

    Besides the fun stuff there are also no images yet for the places: - boat - cathedral - salon - Town ruins - Oasis tower - Stronghold - Tel'Adre Homes - Tel'Adre Tower - Tel'Adre Shops ... Any suggestions are welcome
  17. Peterino

    community Custom Image Pack

    Sure ! Since a lot of scenes doesn´t have an image yet, you can also add some with the schematic name. They will probably be implement at some point ... I guess sharing them per mega is the easiest way but tell me otherwise.
  18. Peterino

    community Custom Image Pack

    I´ve gathered a few collections and put them together, added or replaced a few and converted a lot. Most of the images with a plain background are now .png which allows transparency of the background. On the other hand .jpg is the way better compression method and therefore good to keep the...
  19. Peterino

    [Guide] How to make a mod for Corruption of Champions

    @Karazella did you implement the "showdown" documents properly?
  20. Peterino

    Starting downloaded CoC

    I would recommend to use the adobe flash player projector. https://www.adobe.com/support/flashplayer/debug_downloads.html#fp15 or here directly: https://fpdownload.macromedia.com/pub/flashplayer/updaters/25/flashplayer_25_sa.exe That is the standalone player so you don´t need to open browser...