It does change the way the entire second half of the dungeon plays out, changes what fights you get to encounter, and determines some stuff about Wraith-chan and the number of Dragon Generals running around.
A Critical Hit increases your Attack Power by 100 points + (Cunning * 3). (NPC Crits only give +50 Atk.)
So, of example, if you have a base Attack Power of 40 and use a power that adds +200 Attack Power, and then get a critical hit, your swing will deal +340% damage. Plus whatever your Cunning...
No, it was the way those buffs interacted with Smite -- because it added base damage instead of bonus damage; in essence instead of giving you a weapon buff like nepatha does, it was giving you all the benefits of an entirely extra weapon hit. If you aren't using some tweaked-out buff build the...
Realistically? Nothing. But does that make him nobler by overcoming temptations?
Welcome to Olympus.
The word you're looking for there is "sequel" and we'll get back to you on that when we're closer to finishing the game we're working on :P
Nope, exact same system. Just like in the real world, strongmen actually need a shitload of thicc. Look at the world's strongest man. Or Arona for that matter. She's got that belly going on, but also rippling muscle.
Well, we've gotten several reports of ~1k damage crits (and crits don't actually add THAT much damage, even), so yeah that needed to be fixed. And was!
I kinda want to write Hana (my upcoming (eventually) kitsune) rubbing dicks with her fellow-samurai if he ends up unmarried but I dunno if Tobs is cool with that :P