No idea actually. I would assume we're going to drop the Flash version entirely and just spend a couple months revamping old areas. Porting content doesn't take that long, it's just tedious. It's also a chance to fix a lot balance/design issues and cut out lots of dead ends etc. that have piled...
Yeah the correct term is "portrait" but "busts" is funnier and also just holdover terminology from early TiTS art in the Cheshire era which was made up of like midriff-up busts.
Technically it's "playable" right now; my understanding is that most of Tavros and the original tutorial has been converted over (though all I have access to is up to the Celise fight lol), and we're almost done with the new tutorial which I am assuming will be the benchmark for the JS port...
This is more or less meant to make you go back to town around level 1-2 so you can see new NPCs showing up like Ev and River. After that the money becomes trivial and also you have access to Ways Between.
I keep badgering people to write generic encounters.... and half the time they end up turning into set NPCs. :C
In the new year we may be doing something to add a lot of generic enemies to the world.
Somebody already correctly identified it as a horseman's pick.
It was supposed to be a lucerne hammer but being a chest-up picture it ended up what it is.
I see no value in adding descriptions of the PC's voice, but it would be funny (and people ask often enough) if there was a snippet in Silly Mode mentioning what actor voices/portrays various NPCs. e.g. "Barney Zethra as portrayed by BRIAN BLESSED"