Search results

  1. T

    Best gear for each class?

    I don't use Nova, so I don't know how she fares. If you look at the stats of newer armors and think she falls behind, fair enough. But since nobody else seems interested in replying, you're stuck with my suggestions. High Exhibitionism mitigates Blind, so immunity isn't as important as you...
  2. T

    TiTs Wiki Thread

    I created the Hardlight Hoop page to test the template (and because it needed to be created). I see what you mean. I'm going to go through the equipment pages and see about clearing that up. I'm not sure of the proper spacing between Aquisition & Usage sections, though. One line, Or two?
  3. T

    Best gear for each class?

    Edited to add Custom Psi Weapons.
  4. T

    TiTs Wiki Thread

    I'm a little confused on the proper formatting of the header. The template puts == Item Name == at the top, but some pages put it below the Infobox. Which is correct? I'd like to be consistent.
  5. T

    Fixed Typos and Etc

    Double space. Missing text? 'Bunnymaking'. (Not really)
  6. T

    Critical Error

    I think there may have been a quiet hotfix. The Public got a version bump.
  7. T

    A list of unrelated questions

    It's easy enough to test. But you assumed right, it doesn't work. Or at least, you don't get the option with a Pheromonal Jungle Lure equipped. However, if you Save-Edit the correct flags to your Combat Tail, it should function.
  8. T

    Bug trying to go to Dhal

    There was a hotfix for this.
  9. T

    TiTs Wiki Thread

    They're listed, but 'can inflict X status' is 1. Pretty self-explanatory. 2. There are some interesting nuances. Like Burn/Deep Freeze/Blind bypassing the stat check on a Critical (but not Stun/Trip/Stagger). Or the fact that Power Strike can inflict Deep Freeze on enemies it otherwise wouldn't...
  10. T

    TiTs Wiki Thread

    I'd like to add clarification of how Blind, Burn, Freeze, Stagger, Stun & Trip Chance work, but I'm not sure where. Gound Combat? None of the categories really fit.
  11. T

    Recommend me a non human species to play.

    Does anything on the Race page catch your eye? Most races are purely cosmetic, but you could check out the Perks list to see if anything appeals. In many cases, racial perks are only lost under specific conditions, so you don't have to stay that race if you feel like mix-and-matching...
  12. T

    [0.9.111-PUBLIC#5421] No Way to Leave the Nuka Rancher Without Sex

    New Nuka Rancher enemy doesn't have a 'Leave' option.
  13. T

    Crash on Descending to Gold City Myrellion (Version: 0.9.111-PUBLIC#5418)

    1. Bug reports go in the Bug Report Forum. 2. This particular issue has been reported, and a fix has been submitted. Hopefully a hotfix will come soon. Welcome to the Forum! Edit: 0.9.111-PUBLIC#5421 Hotfix?
  14. T

    Am I stupid or should I mention this as a bug?

    No, it's normal. Just a consequence of there being not much to do after the Train Dungeon at the moment.
  15. T

    Bug Report for Uveto

    1. Bug reports go in the Bug Report Forum. 2. This has been reported multiple times, and a fix has been submitted. Now we wait and hope a hotfix comes soon. Welcome to the forum! Edit: 0.9.111-PUBLIC#5421 I think this fixes the bug.
  16. T

    What Content Would You Like Added?

    The Muff Modeler was accepted, but I don't know what happened to it. It might still be in the 'To Code' pile, it might have been lost in the shuffle during the JavaScript conversion. The author hasn't been seen in years. I tried pinging lowercase_donkey, but got no response.
  17. T

    How is melee merc doing nowadays?

    I was playing a Melee Merc, and I didn't find it too bad, but I think a Melee-primary switch hitter is the best Merc build right now. [/Spoiler] TL;DR Grab a Stun Chance weapon, max Physique and you'll do fine. The Level 11 'Ranged' special is arguably better for Melee than Ranged.
  18. T

    What Content Would You Like Added?

    EasySlip Stud should help (unless you're really big).
  19. T

    TiTS JS Save Editor

    Editor bug: Advancement Stat Points seems to be using 'unspentStatPoints' which is always 0, unless in the Level Up screen. The actual value is stored in 'pendingStatPoints'.
  20. T

    What's the maximum Incubation Speed Modifier?

    I believe that is the maximum. ((1000% + 800% + 100% + 100%) + 100%) / 2 = (2100% / 2) = 1050% (10.5x) (Base + SW + Incubator + BH + Paternal) Averaged.