Search results

  1. T

    Deployable Turret Nerf Thoughts and Questions

    My concern is turret scaling. As a static NPC, it's ability to take hits for Steele decreases as the enemies get stronger. It's damage doesn't increase, either. I think the ability to fix the turret or use Shield Boosters on it would help.
  2. T

    Download Imagepack permanently greyed

    You're allowed to bump your own reports after a while, instead of starting a new thread.
  3. T

    [0.9.102-PUBLIC#5026] Tika Bugs/Comments

    I loaded the test file and the log didn't appear. Doesn't work in other saves, either. No idea why it works for you, but not for me. 0.9.103-PUBLIC#5054, for reference.
  4. T

    Fertility, Virility and Pregnancy speed

    I usually recommend against Motherhusks because of the massive Taint increase. You can get the 1000% Pregnancy Speed with just Laquine Ears. Since they work on a schedule, you can save right before a TF event and load if you don't get what you want. They can also be removed if they have < 5min...
  5. T

    Fertility, Virility and Pregnancy speed

    IIRC, Fertility and Virility have no hard cap, even in-game. They are 'soft capped' (more won't have much, if any effect). I don't think it's possible to guarantee pregnancy, just have a 99.9...% chance because of the way the math works. 1000% is probably more than enough. Likewise, I don't...
  6. T

    Deployable Turret Nerf Thoughts and Questions

    The Overclock thing is it's own tangent. I'm not convinced it's worth it, even if we ignore Deployable Turret. I can think of maybe 2-3 fights where you need the extra burst. Maybe that will change on Phaedra. But that's a different topic.
  7. T

    Deployable Turret Nerf Thoughts and Questions

    Assuming truly random targeting, enemies have a 50% chance to target the turret (doing no damage to you) for as long as the turret lasts. It's a much larger boost to survivability than +5% Evasion for 4 rounds.
  8. T

    Deployable Turret Nerf Thoughts and Questions

    A decoy would make sense for Smugglers, but they already have Stealth Field Generator for that. Do people find the Tech has more of a survivability problem, or damage problem? Granted, those can be linked.
  9. T

    Deployable Turret Nerf Thoughts and Questions

    Overclock is 1 extra attack over 4 rounds (you make no attacks on the round you activate it). 2 if you don't have Second Attack/Shot/Second Striker. 0+3+3+3 vs 2+2+2+2 vs 1+1+1+1 The bonus attack is made at full accuracy, at least. It's mostly useful if the enemy can heal, and you need to burst...
  10. T

    Deployable Turret Nerf Thoughts and Questions

    There could be a limit to how many parts you could have at a time. And if some of the random encounters are 'hard', you'd have a difficult time stockpiling. Which is why I asked which fights is the ability to deploy multiple turrets mandatory? What other perks did people take? I was hoping to...
  11. T

    Deployable Turret Nerf Thoughts and Questions

    In the interest of not derailing the Gripes thread, I thought I'd start a dedicated topic. It's definitely a big nerf, but I haven't had too much trouble as a Tech Specialist without deploying multiple Turrets in combat. What combats do you need it for? What Perks did you take and what...
  12. T

    [0.9.102-PUBLIC#5026] Tika Bugs/Comments

    E-mail log still doesn't appear when arriving on Tarkus for the first time. I think it's being overridden by the first-arrival text. Tika's Crew blurb needs a line break at the start. Not sure that last comment fits post-rescue. Especially if she's actually accompanying Steele.
  13. T

    Fixed Typos and Etc

    Edan: Double space (forum auto-formats out). Missing " at the end. Somehow doesn't cause Italics bleed. Needs a line break. Feruze Dhaal fight
  14. T

    [0.9.103-PUBLIC#5054] Puzzle Hotkey

    The pop-up after Circuit and Lights Out puzzles says '1' for Continue, but it doesn't actually work. For FIRST, at least. Space and Backspace don't work either, so it's not a mislabeling.
  15. T

    How can I report android version bugs?

    As of now, it seems the Android version is listed as 9.103.
  16. T

    How can I report android version bugs?

    You're actually a version behind. 9.102 fixes those (but has others). Edit: And 9.103 fixes most of the known issues.
  17. T

    How can I report android version bugs?

    In the bug reports forum. JavaScript is the language the game is written in (as opposed to Flash/ActionScript). Android/PC are platforms. Are the bugs unique to Android, or have they already been reported? There are a number of bugs that have been fixed internally and are waiting on the next...
  18. T

    Is this Normal??? (Negative Money/Debt) Game Version: 0.9.102-PUBLIC#5026

    The first time should always be free, since Anno paid them. And is, when I load up some test saves.
  19. T

    Change or Reset Character Class?

    1. If you didn't already, load your old save and use the Level Up menu to remove the Perks/Abilities you chose at level up. This will also allow you to choose Kineticist perks after switching classes. The game keeps track of how many perks you can select, for some reason. 2. pc.removePerk("Name...
  20. T

    Change or Reset Character Class?

    It's technically possible with the Console (F12), but neither of the Save Editors allow it. For best results, you'd need to remove all of your class perks. The discretionary perks can be reset in the Level Up menu if the Cheats Menu is enabled, but you'll need a Save Editor or more console...