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  1. Rocketman

    Optimal Stats and Perks for each class

    What I’m trying to get at is that sometimes your stats matter to what perks you pick. I can think of two examples: The level 10 perks “Bigger Guns” & “Lunge” for the Mercenary, if you are running a Ranged character but have maxed out your stats in both Strength and Aim, then the “Bigger Guns”...
  2. Rocketman

    Optimal Stats and Perks for each class

    Wow, there is no need to be hostile about this.
  3. Rocketman

    Optimal Stats and Perks for each class

    The reason I started this post is because I have (on one character) maxed all my stats to 50. I found the experience to be both annoying and boring. I like min/maxing characters because it makes playing that character more of a challenge. I should mention that I'm a Dark Souls & Bloodborne...
  4. Rocketman

    Optimal Stats and Perks for each class

    I'm aware that you can get the Core Stats all to 50 for each. But having 50 in all stats defeats the purpose of having a build geared towards Range or Melee. At that point, you just have a jack of all trades build and the only difference at that point is the perks you pick. What I'm ultimately...
  5. Rocketman

    Optimal Stats and Perks for each class

    What the title says. I figure since we have reached level 10 and have 50 points available for each of the Core Stats, that there should be an optimal setup for each type of class. What I’m ultimately looking to discuss is what the optimal stats and perks for each type of class (Mercenary...