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  1. Jacques00

    [Version: 0.9.051-PUBLIC#3300] options crash on start with no save loaded

    Hopefully fixed for the next release.
  2. Jacques00

    [Version: 0.9.051-PUBLIC#3300] Graphics options crash

    Hopefully fixed for the next release.
  3. Jacques00

    Critical Error using deployable turret in Void Pirates fight

    Hopefully fixed for the next release. Because the turret was deployed, that particular enemy interpreted the turret as Kara (since the same enemy is used in the Kara quest), and due to Kara not actually being on the field, combat crashes because it can't find Kara's character object.
  4. Jacques00

    [0.9.049-PUBLIC#3251] Ship Storage Softlock

    Ah, I see--yes, that would be useful. I think that was how the Flash version worked originally. I've made an additional edit for the next release where ship storage is allowed to be overfilled (with the drawback being unable to lift off due to weight, as it is now)--other storage locations...
  5. Jacques00

    [0.9.049-PUBLIC#3251] Ship Storage Softlock

    Hopefully fixed for the next release. I made a quality-of-life edit to where the storage no longer locks the player out exiting if the inventory is overfilled (storage overfill should work like normal). In the case of an inventory overfill, instead of the drop menu instantly showing up, a...
  6. Jacques00

    Gray Goo Armor Interactions broken

    Okay, I see what has happened. This is only a visual bug that's not something I can easily fix with how buttons work at the moment without rearranging how crew member buttons are generated. Essentially, when you go into your inventory, the game takes a snapshot of what your buttons are...
  7. Jacques00

    Minigame Exploit Vulnerability Error

    Can you post a save for testing? I think I may have fixed this issue when I noticed the isAndroidBrowser() function pop up where it wasn't supposed to be, but I just want to make sure. Edit: Oh, I see what it is. Seems to be a capitalization typo in the function name. Hopefully fixed for the...
  8. Jacques00

    Codex>Stats>Other; Game Crash

    Similar to the nursery computer crash bug, the character object the check was looking for was undefined and it attempted to grab it though it didn't exist, causing a crash. This should hopefully be fixed for the next release.
  9. Jacques00

    [0.9.047-PUBLIC#3201] Transparent flag not working

    Okay, I see what's going on. It seems when the code was ported over to Javascript, the original code might have been misinterpreted and the exposure clothing checks were combined and the transparent clothing checks were combined for the visibility function, messing up the calculations when it...
  10. Jacques00

    Crash when checking on children

    Hopefully fixed for the next release. The computer was trying to access Aina as a character object and she doesn't have one so it was crashing. The check should be corrected to properly detect if a character object is defined or not before trying to grab the character's name.
  11. Jacques00

    Broken Tease Damage

    Thank you for the save and determining it was "Innocent Allure" perk. It's not really the perk itself that's the issue but the effect it applies in combat that causes the crash. When using a tease, if the opponent is hit by the lust damage, the perk will apply a "Lust Staggered" effect, which...
  12. Jacques00

    [0.9.046-PUBLIC#3154] Blackjack Custom Bets

    Thanks. I made some more adjustments for the next release that should hopefully fix these issues. After backing out of a game, returning should properly reset the bet back to the default value (500 credits). It should only ever show the player's credits value if the current number of credits is...
  13. Jacques00

    [0.9.047-PUBLIC#3201] Transparent flag not working

    I'll need a save file for testing, but from what I'm seeing so far, transparency only contributes to visibility, not exposure. You may want to be more particular in what part of the game is not mentioning the clothing transparency. In the game, there are three kinds of states to genitals when...
  14. Jacques00

    [0.9.046-PUBLIC#3154] Blackjack Custom Bets

    I've made some changes that may fix this for the next release, but I may need a save file to test with just in case.
  15. Jacques00

    Gray Goo Armor Interactions broken

    I wasn't able to recreate this issue myself but let me know if the latest release corrects it for you.
  16. Jacques00

    Nova talk dialog exit not properly, need to click crew to exit proper.

    This should hopefully be fixed on the latest release.
  17. Jacques00

    [0.9.045-PUBLIC-ANDROID#3105] naked Busts

    Zaalt's busts had been recently renamed due to finding that the wrong busts were used. So it might be a caching issue on your end.
  18. Jacques00

    TypeError: Cannot read properties of undefined (reading 'isDefeated')

    Since this is for the Milodan Priestess, this should already be fixed for the next release.
  19. Jacques00

    [0.9.045-PUBLIC#3105] Player Bust Grows/Recalculates When Changing Appearance Tabs

    Hopefully fixed for the next release. Technical details: I had to refactor several parts of the bust mannequin rendering code. It should fix multiple render-updating issues. Outside of the image viewer and mannequin edit screens, the bust should ping itself every second or so and if the...
  20. Jacques00

    Gene from genes mods caused a random critical error

    There was a recent edit that should hopefully fix this for the next release.