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  1. Jacques00

    Fixed 0.9.123-BACKER-ANDROID#5816 Picking up plat has no body

    I'm pretty sure this is already fixed. Make sure you are playing on the latest release.
  2. Jacques00

    Fixed Can't enter Zheng Shi

    It looks like this issue should be fixed for the next release. The "qotdLactationEvent" is related to the Queen of the Deep pregnancy (lactation event) and the crash is a side effect of the eventQueue revamp. So there aren't any issues with your save file, it's just a game event not stacking...
  3. Jacques00

    Fixed Erra Content Exit Bug

    As donkey mentioned, this should hopefully be fixed for the next release. I had recently updated the exit function for being in Erra's ship and didn't realize a function didn't do what I thought it did. Until the next patch, I suggest avoiding any Erra-related content.
  4. Jacques00

    Fixed 0.9.123-BACKER-ELECTRON#5821 Leaving any ship that's docked on Tavros makes Steele instantly enter their own ship

    Hopefully fixed for the next release. The Exit button was being overwritten by the generic NPC ship-exiting function. That function had a check to drop the PC into their own airlock if the area they were going to exit to barred nudity and missing an actual nudity check. The function should now...
  5. Jacques00

    Fixed "toys" masturbate option has broken back buttons

    Hopefully fixed for the next release. There was an issue with the menu generation where the button was going back, but it was adding buttons out of range. The fix should reset the button index but also display the intended menu when hitting the Back button.
  6. Jacques00

    Fixed 0.9.123-BACKER#5839 Elevators Broken

    It's a bug and will be fixed for the next release. In the meantime, please use the up/in and down/out controls.
  7. Jacques00

    Fixed [0.9.108-PUBLIC#5356] Grenade Launcher

    Thanks. I've edited the Siegwulfe item for the next release. Setting the option outside of combat will just have her begin any combat encounter with that particular attack type, regardless of the target. Trying to change the setting while in combat will toggle how it normally does in combat...
  8. Jacques00

    Maybe Fixed Gallery Busts

    Like I had mentioned before, this is not really an issue with the game itself as I am not aware of anything in the game that will trigger an unintentional reset to the unlocks. There are buttons that you can use to reset the data, but there's a lot of signposting to confirm that choice, so it...
  9. Jacques00

    Fixed [0.9.108-PUBLIC#5356] Grenade Launcher

    I'll see what I can do, but it'll require a slightly different method since drone targeting and damage type changes are only performed during combat--that's why they appear as a combat-only status effect. Switching outside of combat will probably require using the flag system (particularly for...
  10. Jacques00

    Fixed [0.9.108-PUBLIC#5356] Grenade Launcher

    For the next release, I updated the grenade launcher to have an Interact menu. It will produce a popup with the option to cycle between ammunition (works just like it does in combat) with an added UI that will display each ammo's damage values and flags. While reviewing it, I noticed an issue...
  11. Jacques00

    Fixed [0.9.116-PUBLIC#5540] Full Map Feedback

    Actually, after reviewing it again, I've managed to update the Uveto Space lift to function a little more smoothly and connect to the standard elevator system (with the floor selection). So in the next release it won't need so many button presses to do the same action.
  12. Jacques00

    Fixed [0.9.116-PUBLIC#5540] Full Map Feedback

    Hopefully all addressed in the next release (though some may already be covered in the latest hotfix release). When enabling the controls for full map, it is basically the same as using the controls for the minimap. However, since there isn't a text display or visible menu tray buttons, I...
  13. Jacques00

    Fixed Behemoth leg

    Hopefully fixed for the next release. The leg transformation was supposed to only be for bipeds, so it was overlooking a leg count check.
  14. Jacques00

    Fixed 0.9.123-BACKER#5839 Elevators Broken

    Sorry, this one was on me. When I updated the elevator code to use full addresses (to prevent potential crashes), I overlooked the logic to the button disabling. During my tests, I was mostly using the keybind controls, so I was unaware of the issue, otherwise I would have corrected it in the...
  15. Jacques00

    Fixed [0.9.123-PUBLIC-ELECTRON#5820] Appearance height description issue

    Hopefully fixed for the next release. Since the appearance screen is supposed to ignore the player's measurement unit settings to show both measurements in the text, there was an issue on how the "prettify-" measurement functions determine unit overrides. This should be fixed now so you'll no...
  16. Jacques00

    Maybe Fixed Gallery Busts

    Thanks for the feedback. I think this issue will be resolved for the next release (if not already in the latest hotfix release). Gedan dug into it and it seemed to be an issue with some old build code that failed to properly export the video files for public and backer builds--which explains why...
  17. Jacques00

    Maybe Fixed Gallery Busts

    I would probably check what device or browser you are playing the game on. The playback for videos was coded in a way where it should play like a normal browser player would play an embedded mp4 file. If your device/browser can't play that, then that may be what is causing the issue. If there...
  18. Jacques00

    Maybe Fixed Gallery Busts

    The unlocked images are not tied to your save file. The gallery system works in the same way as the achievement system and the game options. It saves independently from the save file. This is so that if you have different play-throughs of the game, they can each contribute to the art gallery...
  19. Jacques00

    Fixed sera bust variants

    There's nothing wrong with your save file, the artwork just wasn't enabled in her bust parsing function--which means the image should have been hidden in the gallery, but it wasn't. I'll enable the code for it to appear in the next release, so you should be able to see it (if she's nude and...