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  1. Ecnalab

    The Desperate Rescue. [In Game]

    "Mostly our belief system. We never pair homage to the common gods," she said.
  2. Ecnalab

    The Desperate Rescue. [In Game]

    "Oh, we've just never gotten along with other folk. They always end up driving us off, so we decided to come out here, and start our own town. At least that's what grandma tells me," she offered.
  3. Ecnalab

    The Desperate Rescue. [In Game]

    "Oh, its just the symbol of the village. An old holdover form the days our grandparents made the trek all the way out here," she replied.
  4. Ecnalab

    The Desperate Rescue. [In Game]

    "Oh, that's nice. Old Wallace will be happy for the new patronage," she said, a smile coming to her face. "Sorry, I'm Mira. What's your name?" she asked.
  5. Ecnalab

    The Desperate Rescue. [In Game]

    "Oh, nothing," she said, quickly. "Have you precured lodging for the night?"
  6. Ecnalab

    The Desperate Rescue. [In Game]

    "So, no mention of the Sable Dawn?" she asked, with obvious relief.
  7. Ecnalab

    The Desperate Rescue. [In Game]

    "Well, what news from the outside? It's been ages since we had visitors," the woman said, with curiosity clear on her face.
  8. Ecnalab

    The Desperate Rescue. [In Game]

    "Hey, you're one of those newcomers that just got into town, aren't you?" she asked, falling into step beside him, and keeping pace, despite his hurried steps.
  9. Ecnalab

    The Desperate Rescue. [In Game]

    As he make a slow circuit around town, Dirk noticed that every house had a symbol on the front door. A full moon ringed by roses seemed to have some meaning to the residents here, perhaps it was a religious symbol so some such. "Can I help you?" Dirk spun as the voice behind him caught him...
  10. Ecnalab

    The Desperate Rescue. [In Game]

    After the meal, the group was lead to their rooms. They were small, but comfortable, with a dresser, night stand, and a bed just big enough for two. Unfortunately, night clothes were not provided, so they would be on their own for that.
  11. Ecnalab

    The Desperate Rescue. [In Game]

    "I'm afraid we only have two rooms available, but we can see about feeding you lot, and we'll add your clothes to the laundry," the man offered, before giving a nod to a young serving girl who had appeared in the doorway, who got to work plating up some sort of bird that was roasting over the fire.
  12. Ecnalab

    The Desperate Rescue. [In Game]

    As they walked through the village they could feel many a set of eyes on them, clearly visitors were rare here. Fortunately, the tavern was welcoming. A short, round man with a big bushy mustache stood behind the bar, polishing silverware. He looked up when they entered, and nearly dropped a...
  13. Ecnalab

    The Desperate Rescue. [In Game]

    The group gathered themselves, and got under way. It was a hard push, but sure enough, just as the sun was about to dip below the horizon, the ground grew firm, and the telltale glow of lanterns revealed a small village nestled in the foothills of the great mountains. It was a small settlement...
  14. Ecnalab

    The Desperate Rescue. [In Game]

    As the group got cleaned off, Akalfa realized that, even though she didn't know exactly where she was, as long as they continued heading west they should make their way out of the marsh just as the sun was setting; if they could get a move on. Otherwise, they would be sleeping in this place...
  15. Ecnalab

    The Desperate Rescue. [In Game]

    Sure enough, they could all feel wriggling under their clothes, save Dirk, who had the good sense not to get any more than his feet wet.
  16. Ecnalab

    The Desperate Rescue. [In Game]

    That was when she felt something squirming under her armor... All over under her armor.
  17. Ecnalab

    The Desperate Rescue. [In Game]

    Unfortunately, things were not over just yet. As Dirk pulled his boot off to dump the water out of it, his eyes widened when he saw what was on his leg. Leaches, as big as toads.
  18. Ecnalab

    The Desperate Rescue. [In Game]

    The creature snorted as it scanned the area, before heaving itself off in another direction. Thankfully, no one had down anything foolish to draw its attention. Several minutes crawled by before it was fully out of sight.
  19. Ecnalab

    The Desperate Rescue. [In Game]

    The group hid as something massive moved along beside the trail they had been on. It made no effort to hide its presence, with shrubs, rocks, and even trees cracking and bending as it pushed through the swamp, labored grunts and snorts announcing itself as it went. Chancing a look around the...
  20. Ecnalab

    The Desperate Rescue. [In Game]

    Suddenly the willo wisps vanished, their lights going out like a candel. Shortly after, the ever-present noise of the insects died as well, leaving the group in a silence so empty they could hear their own heartbeats. While the others looked around, Akalfa knew what this meant. There was only...