Not A Bug [0.8.29] Shielded Stance Not Giving Additional Armor and Ward From Buff Sources

Not actually a bug.

Fighter

Well-Known Member
Feb 20, 2025
52
102
35
Shielded Stance: You assume a defensive stance behind your shield that grants +15 Evasion and increases your Armor and Ward by 50%. You generate 30% more Threat in this stance, and when you first enter it you instantly generate X Threat.
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Shielded Stance correctly increases Armor and Ward by 50% when it takes your default Armor and Ward stats from equipment.
With buffs like Defend, Rime Veil, Instant Fortress, etc., you gain +50 Armor, Ward, and Focus.
With Shielded Stance, you would expect to see those buffs give you an additional +25 Armor and Ward due to the 50% increase.
Instead, Shielded Stance does not account for those buffs and you get no additional bonus.
 
Last edited:

Libelous

Well-Known Member
Moderator
Aug 2, 2016
1,029
784
Currently, with how ward and armor bonuses are computed, Shielded Stance is the first to be added, such that it will only take 50% of the base unboosted ward/armor. I'll ask around if this is intended and get back to this.