[UI Preset] Day & Night Dark UI (reduced eyestrain for long reading)

Uraveling

New Member
Sep 25, 2026
2
3
25
I made a dark UI preset for TiTS to reduce eye fatigue during long reading sessions.

Main changes:
Primary text is set to #D4D4D4 (off-white) to prevent screen glare while keeping clarity in daylight.
Background is #121212 with dark gray UI panels to keep windows visible without extra brightness.
Stats (HP, Shields, Lust, Energy) use distinct colors for quick identification.

If you play in pitch darkness, you can manually change the textColor value to #B8B8B8 in the UI options for lower brightness.

I attached screenshots to preview the look.

How to use:
1. Download ZeroEyestrain TiTS UI.json
2. Rename the file extension from .json to .titz so the game file browser detects it.
3. Import it in-game via Options -> Interface Options -> Import Preset.


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Attachments

  • ZeroEyestrain TiTS UI.json
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Jarylan

Well-Known Member
Jun 28, 2022
398
211
42
Looks good on first inspection, beating out my old favorite of Neon. Gonna do a nice long new replay to see what I think.

Nothing like an excuse for a new character! Now I just gotta think of one that's not just a mouse or yinglet again. lol
 

Jarylan

Well-Known Member
Jun 28, 2022
398
211
42
Okay, I've run into an issue. The perk select area of the level up screen is damn hard to read, all of it is very washed out and dim.

Let you know any other issues I find.

Edit: Once selected the buttons are fine to read later. So this is a transient problem.
 

Attachments

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SeveringCrisis

Well-Known Member
May 24, 2018
131
47
Okay, I've run into an issue. The perk select area of the level up screen is damn hard to read, all of it is very washed out and dim.

Let you know any other issues I find.

Edit: Once selected the buttons are fine to read later. So this is a transient problem.
It's not hard to see for me, but I suppose the blue could be more contrasting
 

Jarylan

Well-Known Member
Jun 28, 2022
398
211
42
Lack of contrast on positive numbers here is also a bit rough for me.

Edit: Lack of contrast makes it a bit harder to see where you are on the map too.
 

Attachments

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