[0.9.2] Raizel fights do not progress with high Agility

Tex_D

New Member
Apr 10, 2025
2
0
35
Raizel encounters with high AGI seem to open with "Hesitate" or "Hurry" options. Fighting her with the Hesitate option does not seem to advance her count and her tile doesn't activate.

Respeccing a character's attributes to low AGI seems to open these encounters with "Turn Your Back" or "Face Forward" instead, and "Turn Your Back" leads to combat - this seems to progress things normally and will unlock her tile.
 

Punccline

Well-Known Member
Dec 25, 2025
151
253
120
I respec'd to low agility, and it didn't change anything for me. Do your companions need to be low agility too?

Adding on to this, her encounter rate seems to be REALLY low. I swear I'll get literally every other encounter in the Undermountain five times in a row before I see her once.
 

Tex_D

New Member
Apr 10, 2025
2
0
35
I respec'd to low agility, and it didn't change anything for me. Do your companions need to be low agility too?

Adding on to this, her encounter rate seems to be REALLY low. I swear I'll get literally every other encounter in the Undermountain five times in a row before I see her once.
Yeah so on further testing - it looks like High Agility isn't the issue. The issue is Cunning or Presence. All the points I removed from AGI went into PRE, which I think is what actually changed the scene.

So I think you should get the Turn Your Back / Face Forward variant as long as you have full Cunning or Presence. I don't think your companions matter?