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Libelous

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Aug 2, 2016
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Duplicate here.

The unfortunate case of using rowspan in a sortable table, because some weapons have multiple damage types, it actually takes up 2 rows in the table, but most of them as stretched/merged. When using the sortable tabs, it breaks the rowspan and generates the 2 rowspan entry as 2 separate rows. The total damage is a sort of bandaid solution until a better system can be found.
 
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Lostname475

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Apr 3, 2023
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Is it because of the rowspan breaking when using any of the sortable tabs or is there an additional reason?
All the stats being sideways isn't particularly great either. And the table seems much bigger than it did previously while somehow also feeling kinda squished, although some of this might just be the fact I'm generally quite bad adapting to ui changes. I do like that the stats tabs stay on screen when scrolling down.
 
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Libelous

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Aug 2, 2016
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All the stats being sideways isn't particularly great either. And the table seems much bigger than it did previously while somehow also feeling kinda squished, although some of this might just be the fact I'm generally quite bad adapting to ui changes. I do like that the stats tabs stay on screen when scrolling down.
That's fair, it's the unfortunate result of my quest for improvement and optimizations.

Additionally, the table has been readjusted, using any of the sortable headers does NOT results in a double entry anymore
 
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Lostname475

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Apr 3, 2023
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Tbf most of my issues with it are probably just that I got used to the old one and haven't got used to the new one yet