Too long, won't read:
Does TiTs use a self made coding engine, or does it borrow from the likes of Twine, Inklewriter, or Inky, or any other 3d party engine that anyone can use?
Not too long, will read:
Hi Everyone,
Funny story mine. I used to write for CoC a LONG time ago. I did Raphael, some harpy scenes, promoted a new character called "Rovia" and set Giggly up with the basis for the Eve Parasite before leaving the brave man to it.
My contributions weren't always the best loved by all, but I enjoyed working on it. One of the complaints was that my work read more like a novel, with too few sex scenes.
When Fenoxo launched TiTs, I came up with the idea of giving my "Rovia" idea a new lease on life by exporting the concept into a TiTs jacket. I would write my own planet! Two even!
Needless to say, stuff happened and that mad plan never came to fruition. The old servers crashed and while I saved the work, personal affairs slowed down work on it to such a crawl that I lost people like Belin willing to watch over my progress. Didn't write for years as studies and worked picked up.
Recently however, I've come into quite a bit of free time and the concept of my old "Rovia" submissions started bobbing around in my mind enough, that I've committed seriously again.
However, I've started to admit to myself that yes, maybe my writing style and ideas were not the best fit for either CoC or TiTs. I'm too wordy and put way too much love in background details. My work, or at least the kind I'm most passionate in and and can stick with the longest, reads too much like a novel. I want history, culture, put time and effort into things that are completely superfluous to smut, even though I like my stories to have some in it. I've also got a dislike for gender bending and the ardour of allowing for body modification within my writing, so I guess that my contribution to Fenoxo's products is out the window. I simply cannot stick with the kind of work that TiTs demands for long enough, to be worthwhile to anyone.
I don't think I'll be writing for TiTs anymore.
What I have done however, is start for myself and allow myself the freedom to produce entire fictional worlds that might be too wordy, or where the smut (although intense) might be too sparse for TiT fans to care. What I will borrow from Fen's work however, is interactivity. In my little project, you might not be able to dictate dick or tit size, but you can choose male or female and then have an effect on the world with several different endings, starting several possible relationships.
It's still in its infancy, with more than a little rough edge, but I've started, I've got 60.000 words written, 25% coded, with more to come: https://writer.inklestudios.com/stories/2z26
I'm using Inklewriter for that, later on Inky, and as I do I'm developing a newly found respect for the kind of coding that Fen and co. did in the past.
I also have to thank Fenoxo for having given me the notion and ambition to do so by allowing me to work with him in the past.
My question I will repeat:
Does TiTs use a self made coding engine, or does it borrow from the likes of Twine, Inklewriter, or Inky?
If Fen and TiTs use a third party program, I'm anxious to hear of it. I'm very interested in finding a robust engine to help my own work along if I can use what Fen is using.
And maybe, if mine is closer to turning into a finished product in a year or so, I'll be back here to maybe garner some attention for mine from the playerbase here with Fen's permission.
It's not TOO dissimilar and I did help out with CoC, albeit barely.
Does TiTs use a self made coding engine, or does it borrow from the likes of Twine, Inklewriter, or Inky, or any other 3d party engine that anyone can use?
Not too long, will read:
Hi Everyone,
Funny story mine. I used to write for CoC a LONG time ago. I did Raphael, some harpy scenes, promoted a new character called "Rovia" and set Giggly up with the basis for the Eve Parasite before leaving the brave man to it.
My contributions weren't always the best loved by all, but I enjoyed working on it. One of the complaints was that my work read more like a novel, with too few sex scenes.
When Fenoxo launched TiTs, I came up with the idea of giving my "Rovia" idea a new lease on life by exporting the concept into a TiTs jacket. I would write my own planet! Two even!
Needless to say, stuff happened and that mad plan never came to fruition. The old servers crashed and while I saved the work, personal affairs slowed down work on it to such a crawl that I lost people like Belin willing to watch over my progress. Didn't write for years as studies and worked picked up.
Recently however, I've come into quite a bit of free time and the concept of my old "Rovia" submissions started bobbing around in my mind enough, that I've committed seriously again.
However, I've started to admit to myself that yes, maybe my writing style and ideas were not the best fit for either CoC or TiTs. I'm too wordy and put way too much love in background details. My work, or at least the kind I'm most passionate in and and can stick with the longest, reads too much like a novel. I want history, culture, put time and effort into things that are completely superfluous to smut, even though I like my stories to have some in it. I've also got a dislike for gender bending and the ardour of allowing for body modification within my writing, so I guess that my contribution to Fenoxo's products is out the window. I simply cannot stick with the kind of work that TiTs demands for long enough, to be worthwhile to anyone.
I don't think I'll be writing for TiTs anymore.
What I have done however, is start for myself and allow myself the freedom to produce entire fictional worlds that might be too wordy, or where the smut (although intense) might be too sparse for TiT fans to care. What I will borrow from Fen's work however, is interactivity. In my little project, you might not be able to dictate dick or tit size, but you can choose male or female and then have an effect on the world with several different endings, starting several possible relationships.
It's still in its infancy, with more than a little rough edge, but I've started, I've got 60.000 words written, 25% coded, with more to come: https://writer.inklestudios.com/stories/2z26
I'm using Inklewriter for that, later on Inky, and as I do I'm developing a newly found respect for the kind of coding that Fen and co. did in the past.
I also have to thank Fenoxo for having given me the notion and ambition to do so by allowing me to work with him in the past.
My question I will repeat:
Does TiTs use a self made coding engine, or does it borrow from the likes of Twine, Inklewriter, or Inky?
If Fen and TiTs use a third party program, I'm anxious to hear of it. I'm very interested in finding a robust engine to help my own work along if I can use what Fen is using.
And maybe, if mine is closer to turning into a finished product in a year or so, I'll be back here to maybe garner some attention for mine from the playerbase here with Fen's permission.
It's not TOO dissimilar and I did help out with CoC, albeit barely.
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