Hi, new user here.
I've been working on a text adventure style game/engine recently and I've started to finish the main founding features. However the main feature I've been working on to set it apart from other games is it is highly moddable, with the entire current game, npc's, items etc. all being a single core mod. The idea is to easily allow others to create and share their own story and adventures within the same framework, and also to allow mods to build upon other mods without any conflicts.
A list of the current features.
So there is some of the things I've got going, I was wondering if anyone else has ideas to add to it? Maybe things they thought was missing from other games? It's my hope that creating easy enough to use tools that people can keep writing and sharing their own stories, after all if I was the only writer, you would only ever see my kinks in the game =D (and I hate cock-tails)
EDIT: Should probably have mentioned that the game itself with have it's own world, npc's etc written, and mods can either add their own storyline or create a completely new game with their mod as the core. It is not just an engine by itself.
I've been working on a text adventure style game/engine recently and I've started to finish the main founding features. However the main feature I've been working on to set it apart from other games is it is highly moddable, with the entire current game, npc's, items etc. all being a single core mod. The idea is to easily allow others to create and share their own story and adventures within the same framework, and also to allow mods to build upon other mods without any conflicts.
A list of the current features.
- Body Types: Can have normal humanoid body, or go for something a bit more Monster Musume =D
- Body Parts: All body parts are definable, letting you create your own race or special body parts.
- Bravely Default style ATB Combat: If you've never played BD, it's a lot like old school Final Fantasy combat but with more strategy for defending.
- Custom Towns, Maps, Dungeons etc: All with the built in mod editor to customize them.
- Quests and Adventures
- Dynamic Encounters: Dialog that randomizes some elements or actions in a sex scene, with branching routes for possible outcomes.
- Player mutation: Thankfully not as random as CoC was, it's possible for players to change parts of their body using fluid from another race.
- Android, HTML5, iOS, Windows and Mac support, although mod editor will only be available on the Desktop versions.
So there is some of the things I've got going, I was wondering if anyone else has ideas to add to it? Maybe things they thought was missing from other games? It's my hope that creating easy enough to use tools that people can keep writing and sharing their own stories, after all if I was the only writer, you would only ever see my kinks in the game =D (and I hate cock-tails)
EDIT: Should probably have mentioned that the game itself with have it's own world, npc's etc written, and mods can either add their own storyline or create a completely new game with their mod as the core. It is not just an engine by itself.
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