Hello, I have been playing for some time and lurking, and one of my favorite characters is Kazuo. He doesn't seem to have got any love so I decided to try and contribute.
It's still in an early stage but I write some every day and wanted friends to help steer the ship.
Kazuo wip https://docs.google.com/document/d/1gK7Lvq-5AclI6OYcipHROmG2uk0cGRA9F3zXCdMHpu4/edit
My goals with this project are as follows:
1: Keep the soul and voice of The Observer's work and overarching design
2: Do so while also adding to Kazuo to create a platonic or romantic partner to add more player investment into him and the den as a whole
3: Create a multiple stage, fairly simple gathering questline to improve his constructs and give player rewards and incentive to return and add to his role as engineer and creator, possibly culminating in a balanced ranged dps summon
4: Following the themes of others in the den, give him a catalyst to trigger him breaking down, and have the player character help him through it and become closer to him (or not.)
5: Create another character in the den that becomes friendly relatively early on to reduce feelings of being unwanted in the den by the player base and to feel needed by a friend or lover
Please share criticism and advice on the script, or if I setup the google doc or thread incorrectly, I'm very new to the internet. Thank you.
Advisory: At first he may be abrasive from hunger pangs, but past the introduction he will return to normal and grow more connected and amicable to the player character.
It's still in an early stage but I write some every day and wanted friends to help steer the ship.
Kazuo wip https://docs.google.com/document/d/1gK7Lvq-5AclI6OYcipHROmG2uk0cGRA9F3zXCdMHpu4/edit
My goals with this project are as follows:
1: Keep the soul and voice of The Observer's work and overarching design
2: Do so while also adding to Kazuo to create a platonic or romantic partner to add more player investment into him and the den as a whole
3: Create a multiple stage, fairly simple gathering questline to improve his constructs and give player rewards and incentive to return and add to his role as engineer and creator, possibly culminating in a balanced ranged dps summon
4: Following the themes of others in the den, give him a catalyst to trigger him breaking down, and have the player character help him through it and become closer to him (or not.)
5: Create another character in the den that becomes friendly relatively early on to reduce feelings of being unwanted in the den by the player base and to feel needed by a friend or lover
Please share criticism and advice on the script, or if I setup the google doc or thread incorrectly, I'm very new to the internet. Thank you.
Advisory: At first he may be abrasive from hunger pangs, but past the introduction he will return to normal and grow more connected and amicable to the player character.
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