ok thanksWhile it's a little asinine to say that it won't effect it somehow, all the employees are employed to work on TiTs, not CoC2, so this project is otherwise in their free time. So no, not anymore then a development studio who happens to be working on two games at once would.
I hope it kills TiTswill this kill Tits like TiTs killed the original?
I hope it kills TiTs
I think the mapping boxes gameplay (I know nothing of coding so yea..lol) of TiTs was not as smooth and conducive to a porn story as the game layout of CoC. To me TiTs and now CoC2 tend to get really boring when your just clicking box to next box to next box. Keep the map box stuff to certain explorable areas.Why?, while I find it more interesting the theme of corruption rather than the adventure type that was TITS I don't have anything against it.
The story in between the endless clicking through boxes was ok but it did not flow well as a genuine novel and story to me. Or it could be that I think TiTs killed the greatest text game ever made. As the creators should see from the overwhelming interest still in the Revamp Mod; it is something that really worked and people loved the original format.y tho?
The story in between the endless clicking through boxes was ok but it did not flow well as a genuine novel and story to me. Or it could be that I think TiTs killed the greatest text game ever made. As the creators should see from the overwhelming interest still in the Revamp Mod; it is something that really worked and people loved the original format.
In terms of content yea not much difference. In terms of gameplay; very different. I think a great way to go would be gameplay like Seeds of Chaos. Give story option and gameplay exploration. I guess I like clicking on mountains and I am there or town and I am there. The neverending east, west, north click click click is where it loses me but the story in between is good.... What's the difference between the two? CoC and TiTS is basically the same game, except wiht different settings, and TiTS being much more polished.
I just hope that CoC2 doesn't inherit the strict lore TiTS has, I feel like the core-world races(less species variety), Codex entry for every species(higher barrier for making new characters a new species) and all the universe rules kept some encounters from being more interesting.
In terms of content yea not much difference. In terms of gameplay; very different. I think a great way to go would be gameplay like Seeds of Chaos. Give story option and gameplay exploration. I guess I like clicking on mountains and I am there or town and I am there. The neverending east, west, north click click click is where it loses me but the story in between is good.
Good lord I spent many hours finding that goddamn shrine so that I could have my beautiful 9-tailed kitsune... I don't mind less random at *all*... or trying to find the Kitsune Shrine in the Deepwoods.
Good lord I spent many hours finding that goddamn shrine so that I could have my beautiful 9-tailed kitsune... I don't mind less random at *all*
Don't worry, I can assure you that being a floof is very not-RNG this time around.