[Fix Pending] 0.9.102 - Tessa Crash (add is not defined)

Vexcev

New Member
Apr 3, 2022
3
0
26
What was I doing? First interaction with Tessa in the Tarkus bar. Approached her a few times until the option to talk appeared, clicked "Talk".

Error message:

Code:
 Version: 0.9.102-BACKER#5025 Message: add is not defined Stack:
ReferenceError: add is not defined
    at o.value (https://www.fenoxo.com/play/TiTS/backer/main.8faeed78.js:1:11154958)
    at Object.gy [as func] (https://www.fenoxo.com/play/TiTS/backer/content_tarkus.48311b52.js:1:5445163)
    at e.value (https://www.fenoxo.com/play/TiTS/backer/main.8faeed78.js:1:17765308)
    at Object.freeze.s.FUNCTIONS (https://www.fenoxo.com/play/TiTS/backer/main.8faeed78.js:1:33533806)
    at HTMLDocument. (https://www.fenoxo.com/play/TiTS/backer/main.8faeed78.js:1:12124116)
(00:14:59.679) (Core) info: GameState postLoad()
(00:15:00.226) (Serialization) info: Setting gameloading marker false
 

LaBolsa

New Member
Jun 28, 2024
2
0
20
I approached Tessa and when the option to talk to her appears, when I press it, the error occurs.



Version: 0.9.102-PUBLIC-ELECTRON#5026 Message: add is not defined Stack:
ReferenceError: add is not defined
at o.value (file:///./resources/app/main.39753583.js:1:11154855)
at Object.gy [as func] (file:///./resources/app/content_tarkus.d4f38baf.js:1:5445163)
at e.value (file:///./resources/app/main.39753583.js:1:17765681)
at Object.freeze.s.FUNCTIONS (file:///./resources/app/main.39753583.js:1:33540154)
at HTMLDocument. (file:///./resources/app/main.39753583.js:1:12124316)
at HTMLDocument.o (file:///./resources/app/vendors.cd527d33.js:1:48987)
(23:02:58.687) (Core) info: GameState postLoad()
(23:03:02.326) (Serialization) info: Setting gameloading marker false
(23:03:08.942) (Serialization) info: ImageGalleryStateStorage has been saved.
(23:03:13.977) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Shopkeeper".
(23:03:23.392) (Core) info: Closing shop interface for "Colenso".
(23:03:23.392) (UserInterface) info: Popping from "Shopkeeper" and setting "Main Text" as active state.
(23:03:37.610) (Serialization) info: ImageGalleryStateStorage has been saved.
(23:03:40.070) (Serialization) info: Autosave period has expired, performing an autosave...
(23:03:53.955) (Serialization) info: ImageGalleryStateStorage has been saved.
(23:03:58.445) (Serialization) info: ImageGalleryStateStorage has been saved. ```
Reload Game
 

LaBolsa

New Member
Jun 28, 2024
2
0
20
This time I tried not to talk to Tessa, just get closer, so when the option to talk appeared, I turned back and tried to get closer again, it gave an error again.


Version: 0.9.102-PUBLIC-ELECTRON#5026 Message: add is not defined Stack:
ReferenceError: add is not defined
at o.value (file:///./resources/app/main.39753583.js:1:11154855)
at Object.dy (file:///./resources/app/content_tarkus.d4f38baf.js:1:5417722)
at file:///./resources/app/main.39753583.js:1:12304626
at file:///./resources/app/main.39753583.js:1:10668098
at Object.Ue (file:///./resources/app/vendors.cd527d33.js:1:494732)
at $e (file:///./resources/app/vendors.cd527d33.js:1:494886)
at file:///./resources/app/vendors.cd527d33.js:1:513089
at Or (file:///./resources/app/vendors.cd527d33.js:1:513183)
at Rr (file:///./resources/app/vendors.cd527d33.js:1:513597)
at file:///./resources/app/vendors.cd527d33.js:1:519233
at Ae (file:///./resources/app/vendors.cd527d33.js:1:594569)
at file:///./resources/app/vendors.cd527d33.js:1:515056
at Mr (file:///./resources/app/vendors.cd527d33.js:1:515086)
at Qt (file:///./resources/app/vendors.cd527d33.js:1:503153)
at Kt (file:///./resources/app/vendors.cd527d33.js:1:502379)
at t.unstable_runWithPriority (file:///./resources/app/vendors.cd527d33.js:1:753415)
at Vo (file:///./resources/app/vendors.cd527d33.js:1:523414)
at je (file:///./resources/app/vendors.cd527d33.js:1:594309)
at Xt (file:///./resources/app/vendors.cd527d33.js:1:502172)
at HTMLDivElement.o (file:///./resources/app/vendors.cd527d33.js:1:48987)
(23:21:50.757) (Core) info: GameState postLoad()
(23:21:51.971) (Serialization) info: Setting gameloading marker false
(23:21:53.078) (Mapping) info: Found a path to target, 1 steps long. Starting with 301
(23:21:53.183) (Mapping) info: 1 steps remaining. ```
Reload Game
 

Theron

Well-Known Member
Nov 8, 2018
3,390
1,329
44
You probably didn't do anything wrong. The game just crashes sometimes. Even things that worked last version.
Your job as a player is to report things like this, so the coders can do their job and fix it.
Sometimes a save helps. I don't know if it's necessary in this case.
 
Last edited:

Abel

New Member
Sep 20, 2022
2
0
30
did the main quest, saved the planet, went back, paid in cash, gave to shekka, then i went and talked to tess, thats when it crashed.


Please include what you did before the error and a screen-shot or copy-paste of the error message below: ``` Version: 0.9.102-PUBLIC#5026 Message: add is not defined Stack:
ReferenceError: add is not defined
at o.value (https://www.fenoxo.com/play/TiTS/release/main.748f8e50.js:1:11154960)
at Object.dy (https://www.fenoxo.com/play/TiTS/release/content_tarkus.48311b52.js:1:5417722)
at https://www.fenoxo.com/play/TiTS/release/main.748f8e50.js:1:12304400
at https://www.fenoxo.com/play/TiTS/release/main.748f8e50.js:1:10668213
at Object.Ue (https://www.fenoxo.com/play/TiTS/release/vendors.6d38f7fd.js:1:492619)
at $e (https://www.fenoxo.com/play/TiTS/release/vendors.6d38f7fd.js:1:492773)
at https://www.fenoxo.com/play/TiTS/release/vendors.6d38f7fd.js:1:510976
at Or (https://www.fenoxo.com/play/TiTS/release/vendors.6d38f7fd.js:1:511070)
at Rr (https://www.fenoxo.com/play/TiTS/release/vendors.6d38f7fd.js:1:511484)
at https://www.fenoxo.com/play/TiTS/release/vendors.6d38f7fd.js:1:517120
(07:09:38.094) (Core) info: GameState postLoad()
(07:09:39.071) (Serialization) info: Setting gameloading marker false
(07:09:42.955) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(07:09:43.639) (UserInterface) info: Pushing "Codex" to UI state stack, replacing with "Mail".
(07:10:04.115) (UserInterface) info: Popping from "Mail" and setting "Codex" as active state.
(07:10:05.542) (UserInterface) info: Popping UI State back to MainText...
(07:10:05.542) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(07:10:08.864) (Serialization) info: ImageGalleryStateStorage has been saved.
(07:10:13.812) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(07:10:17.254) (UserInterface) info: Popping UI State back to MainText...
(07:10:17.255) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(07:10:31.819) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(07:10:40.259) (UserInterface) info: Popping UI State back to MainText...
(07:10:40.259) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(07:10:40.280) (Creature) info: New key item applied to Abel: Kaska's Detonator
(07:10:43.478) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(07:10:50.853) (UserInterface) info: Popping UI State back to MainText...
(07:10:50.853) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(07:10:52.697) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(07:11:01.191) (UserInterface) info: Popping UI State back to MainText...
(07:11:01.191) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(07:11:01.832) (Creature) info: New key item applied to Abel: Khorgan's Detonator
(07:11:03.692) (Creature) info: New key item applied to Abel: Platinum 190
(07:11:08.792) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Lights Out Minigame".
(07:11:20.602) (UserInterface) info: Popping from "Lights Out Minigame" and setting "Main Text" as active state.
(07:11:41.288) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(07:11:41.293) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Save Load".
(07:11:41.293) (UserInterface) info: generateSaveMenuButtons()
(07:11:44.612) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(07:11:44.671) (UserInterface) info: generateSaveMenuButtons()
(07:11:45.690) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(07:11:45.797) (UserInterface) info: generateSaveMenuButtons()
(07:11:46.442) (UserInterface) info: Popping from "Save Load" and setting "Main Text" as active state.
(07:12:04.196) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Gallery".
(07:12:04.207) (UserInterface) warning: Gallery failing to render because currentBust "null" is invalid
(07:12:07.067) (UserInterface) info: Popping from "Gallery" and setting "Main Text" as active state.
(07:12:11.174) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Gallery".
(07:12:11.183) (UserInterface) warning: Gallery failing to render because currentBust "null" is invalid
(07:12:12.708) (UserInterface) info: Popping from "Gallery" and setting "Main Text" as active state.