New Codex entry: Slyverens.
New enemy: Slyveren Slavebreaker. Includes four win scenes, four losses, and a bad end. Big thanks to Wsan for chipping in and banging out half of this snake with me.
Slyveren Slavebreakers appear in the mines once you release the slaves after defeating Maike.
Right now, she steals your armor and/or panties if your crotch isn’t exposed when she grapples you, so you better not lose the fight after that, or you’ll be down some equipment! We will be looking into implimenting a secondary loot list that is gained on win OR loss in the future to better allow for “discarded” items being picked back up.
Note that some of her scenes have branching options – using her own throbb on her, for example, allows you to dose her with any additional throbb you might be carrying…
The bad end is currently activated by losing ten times without winning. I’m going to make this less forgiving in the future so that 3-4 consecutive losses should be enough. Winning slowly lowers the threshold for this.
The bust images coming down the pipe for these babes (and I say babes because they have two appearance variants) are incredible. I am in love.
You may now encounter freed slaves having their way with bored Jumpers once the rebellion has been started. Expect lots of NPCs with lots of options
The slavebreakers can now drop a rare weapon – a heavy slut ray.
The slavebreakers can now drop a rare armor – Star Viper slutwear.
The slavebreaker bad-end now procs after approximately 4 losses.
New Bust: Biothroc Quaddie by FubMistress.
You should get your equipment back from slavebreakers when you lose the fight now.
Items which only stack to 1 no longer display a quantity on the button.
Mining Robots now have a much lower encounter rate after the slave rebellion. Additionally, Jumpers will be encountered less often than slavebreakers – at least in combat stance.
The Jumper & Slave Orgy has the rest of its options filled out and activated. I’m going to apologize in advance if there’s any wonkiness in the “Take Over” sections. Juggling multiple insertions with the possibility of hardlight strap-ons does not make for easy scene routing.
New scene for the Slyverens: Hyper Training! The normal sucking loss scene should no longer occur for players with phalli above 35 inches.
A dating app has been added to the game, written by Fr0sty and coded by DrunkZombie! Once you get the email, it is added to the “Smut” submenu in the “Masturbation” menu on your ship. You can swipe left or right on various aliens and engage in meaningless one night stands!
Vark the Milodan has been added to Uveto… if you can find his cave. Written by Damiekinz and coded by LighterFluid.
Willow the waitress can now be encountered in Uveto’s bar. Written by Archangel99 and coded by Maye88!
New busts for Fei An by FubMistress!
New busts for Urbolg by Shou!
New busts for Fetch & Carry by Adjatha!
Added twelve new room descriptions (and some new rooms to hold them) on the Forge deck of Zheng Shi. Included is a room with a “Dong Designer” that has some upgrades your ship one doesn’t. Soon I’ll be adding the option to copy its firmware to your own shipbound one. (But not yet.)
Two new stories have been added as rare drops in Zheng Shi. Cow Stuff by Abe E Seedy and The Tower of Trials by Carol J. Links to their websites are included with the stories.
It is now possible to go back to Maike’s location after defeating her and choose to free the slaves.
A new rare drop has been added to Zheng Shi: an Urtanium Ring Piercing. While equipped, it makes your tease attacks more powerful against furry enemies but also makes you more susceptible to theirs.
Dialogue for Extrameet dates should be properly italicized.
Mhenga and Tarkus will now start dropping a small collection of generic piercings after all their rare drop stories have been found. These will probably move to a more liberal drop scheme or shop in the future, but I wanted to get some more options in fast.
Rare loot procs no longer occur 100% of the time. Whoops.
A new enemy has appeared on Tarkus! The gabilani vacationers (by Nonesuch) can be encountered along the oil sea by players level 5 and up. The damage numbers are a bit arbitrary at the moment, so be sure to give plenty of feedback on if you think it’s too easy or hard for a level 5. Thanks!
If you’ve completed Azra’s Tarkus expedition, you can now bump into the self-styled Sydian “Queen” and her band of trappy rasks once more (by Nonesuch)! There’s only four or five squares she shows up in near the center of the wastes, but I’m sure you’ll track her down. Big thanks to Maye for doing the heavy lifting on coding this one!
New Busts: Slyveren Slavebreakers (x2) by Adjatha! They came out gorgeous.
New scene for the hyper-endowed PCs losing to the purple Slavebreaker (by Wsan). Note the old hyper scene will only occur for the black and gold one now.
It’s now possible for Lund to go “missing” rarely for about 30 minutes, once he’s domming you (or you’re domming him). You can go track him down for a new scene. This is a fairly rare occurrence which can only happen once every 24 hours, but walking back and forth for a little bit triggered it fine during my testing. By Wsan.
Added some new parsers – “crotchCoverUnder,” “chestCoverUnder,” and “assCoverUnder” – used for outputting the garment closest to the character’s skin. Useful for better reporting when things are leaking out into clothing!
A new scene with Ilaria was added, also by Wsan. This one’s a bit of an oddball and involves a urethra and a straw.
A naleen huntress who got throbbed up and otherwise abused by Rushers has been let loose in Mhen’ga’s deep jungle. She’s a rare encounter for levels 3 and up with her own cadre of scenes by our own Doots. Check her out!
A number of the rooms on the Forge Deck of Zheng Shi have been added with full descriptions.
Missing encounter chances have been filled on for all current rooms on Zheng Shi’s forge deck.
The purple slyveren slavebreaker has had its texts adjusted to match the new bust.
Kui-Tan “cum cascades” have been adjusted and split into a separate perk aside from the “‘Nuki Nuts” perk. Some groundwork has also been laid for an item that might temporarily suppress that affect for Kui-Tan characters. We all know immobilization isn’t always fun. Just sometimes.
Courtesy of William, the Jumpers got a significant injection of new content: a new victory scene (blow her), two new loss scenes, and four bad ends. On your third & fourth consecutive losses (the short “she takes your cash and leaves” one doesn’t count), you’ll get two warning scenes. Losing again afterward will seal your fate, dependent upon which Bored Jumper you lose to. The gray-furred one is my favorite. The document I coded these from was 60+ pages, so it’s a pretty significant chunk of content.
Cleaned up another old color reference on one slyveren to better match the bust.