Why am I doing an inject style? Because I want to. The game already does most of the things I would need to add to an editor. I am considering making it a browser extension, which would ease the injection issue.
As for other save editors, if the makers of said save editor want to go ahead and support TiTs, what does that have to do with me?
Anyway, in editor news Save/Load might go away and it might just edit values immediately. That would help with non-item related editing, and reduce the use confusion/anger slightly.