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Corruption of Champions II
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The Power Fantasy Problem
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<blockquote data-quote="Tenalc13" data-source="post: 347768" data-attributes="member: 33071"><p>I will add my five cents to the discussion.</p><p>As you said, the Champion is a typical RPG hero who happened to be in the right place and time (well, or champ was out of luck, it depends on how you look at it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" />). Hawke just had to steam up a mercenary as well.</p><p>But further along the plot, the story follows the same path as the Dragon Age. There is a big problem (Qunari / Demons) and we are trying to solve it. Or would I say we are trying to save our soul and/by solving the problems of different people in the Marches (or not). We must also understand that we (the players) know that demons are damn dangerous, and our avatar knows practically nothing about this and the gods themselves do not rush to help or give advice. So it can be prudent that they don't see a threat in the Kasyrra.</p><p>[SPOILER]Except the case at the Palace of Ice. Lumiya herself came to help and said that she would kick Kas's ass later.[/SPOILER]</p><p>I believe that we have not advanced far enough in the plot to draw conclusions. I do not know what plan Savin & Co. has. Do they have a full-fledged script or only the backbone of a common plot and they "build up the mass" so to speak?</p><p>Personally, I would like to see further quests or stories telling about the world itself and its mysteries. Be it part of the main plot or a side story. [SPOILER]For example: where did the old gods go? why does white magic still work or is it supported by new gods? and why then there is dark magic?[/SPOILER]</p><p>In general, I would be glad if in the end we defeat Kas but find out some kind of "terrible" secret that can lead to 3 parts (fingers crossed)</p><p></p><p>Same <img src="/styles/default/xenforo/smilies/negativeman.png" class="smilie" loading="lazy" alt=":negativeman:" title="Negative Man :negativeman:" data-shortname=":negativeman:" /></p></blockquote><p></p>
[QUOTE="Tenalc13, post: 347768, member: 33071"] I will add my five cents to the discussion. As you said, the Champion is a typical RPG hero who happened to be in the right place and time (well, or champ was out of luck, it depends on how you look at it :D). Hawke just had to steam up a mercenary as well. But further along the plot, the story follows the same path as the Dragon Age. There is a big problem (Qunari / Demons) and we are trying to solve it. Or would I say we are trying to save our soul and/by solving the problems of different people in the Marches (or not). We must also understand that we (the players) know that demons are damn dangerous, and our avatar knows practically nothing about this and the gods themselves do not rush to help or give advice. So it can be prudent that they don't see a threat in the Kasyrra. [SPOILER]Except the case at the Palace of Ice. Lumiya herself came to help and said that she would kick Kas's ass later.[/SPOILER] I believe that we have not advanced far enough in the plot to draw conclusions. I do not know what plan Savin & Co. has. Do they have a full-fledged script or only the backbone of a common plot and they "build up the mass" so to speak? Personally, I would like to see further quests or stories telling about the world itself and its mysteries. Be it part of the main plot or a side story. [SPOILER]For example: where did the old gods go? why does white magic still work or is it supported by new gods? and why then there is dark magic?[/SPOILER] In general, I would be glad if in the end we defeat Kas but find out some kind of "terrible" secret that can lead to 3 parts (fingers crossed) Same :negativeman: [/QUOTE]
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