take a breaks in Zaalt Ice Queen quest storyline

4ky

Member
May 6, 2018
22
7
How about take some breaks, like Kiro's quest? Zaalt Ice Queen quest accidentally triggers when flights and consists of unbroken chain of scenes. There is no way to dress space suit or masturbate. Although by description you have time and good reasons for this. Moreover, the presence of a germetic suit (Airtight Flag) changes the scenes.
Flying dressed in space suit any time? No way! Click all the way and then automatically lose because you up so horny? No way! Kiro's quest give brake for some freedom before going to the her ship. It's a cool. Must have at any space random encounters.
 

Evil

Well-Known Member
Jul 18, 2017
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Do you intend to write these breaks up yourself?
 

4ky

Member
May 6, 2018
22
7
Sorry, I can not. It seemed there enough to launch at those moments ship menu and replacement link of exit button. For anyone who has experience, it would be easy. I'am mistaken?
 

4ky

Member
May 6, 2018
22
7
I'm sorry, it's realy my fault. I did't think that such a cosmetic trifle requires a separate big project. It's like a bugfix, just turn on menu, huh. Sorry again.
 

ShySquare

Well-Known Member
Sep 3, 2015
773
683
I'm sorry, it's realy my fault. I did't think that such a cosmetic trifle requires a separate big project. It's like a bugfix, just turn on menu, huh. Sorry again.
The problem isn't the coding (and tbh it very seldom is), it's the writing. Because the writing is the part that demands the most work.
Don't feel bad, though. You're not the first person to be mistaken about the Ideas subforum, and you certainly won't be the last.
 
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4ky

Member
May 6, 2018
22
7
The problem isn't the coding (and tbh it very seldom is), it's the writing. Because the writing is the part that demands the most work.
Then I don't understand. What I proposed does not require a new text or more over already existing. This is just a small part of the already existing code. There can be a function call, I'm not sure about the implementation details. Like copypaste from other quest any way.
 

ShySquare

Well-Known Member
Sep 3, 2015
773
683
Then I don't understand. What I proposed does not require a new text or more over already existing. This is just a small part of the already existing code. There can be a function call, I'm not sure about the implementation details. Like copypaste from other quest any way.
TiTS is a text-based game. Of course you'll need new text if you want to implement these in-quest breaks.

Unless you're asking for a cheat code to get your lust down or something like that?
 

4ky

Member
May 6, 2018
22
7
Of course you'll need new text if you want to implement these in-quest breaks.
Unless you're asking for a cheat code to get your lust down or something like that?
Of course no! Just insert ship menu, like it's in Kiro's quest. I use level up cheat only for quickly make this screenshot. Nothing new text, only:
You’re parked in the hangar of the distressed ship. You can step out to investigate at your leisure.
Scr03.PNG
One break before go to distressed ship, one after fight vs Zaalt, before go to Uveto. Button "exit ship" in this case is equivalent to "next". In the current implementation, we have an unbranched chain "next" and gain battle experience at very end. Not after fight. This not useful.
 

Evil

Well-Known Member
Jul 18, 2017
2,533
4,259
40
But it would still need to be written up.

Not to mention that if someone didn’t want to go through another random event or whatever, they could mess with the flags using the editor.