[Syri] pussy ?

seden

Member
Nov 8, 2016
17
0
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Hello, not sure where this should be posted so I'll go without to much spoiler.

How to go for Syri to let go the dick and get a female genitalia?

Or, thats not in / is not considered ?
 

seden

Member
Nov 8, 2016
17
0
47
Ok, had been confused by the greyed pussy option seen after the quest wrap up.

Thank for the head up.
 

Karretch

Well-Known Member
Aug 26, 2015
2,063
301
You have to have found her pussy for that option and talk about her dick.
 

seden

Member
Nov 8, 2016
17
0
47
Damn, I hate theses roadblock.
Once in the pirate base, not a big worry since not interested in the armor, then this time.

Limitations and conditions. Always the same story.

Thank all, appreciated.
 

irioth

Well-Known Member
May 12, 2016
328
35
Damn, I missed the onahole, and given my vast dislike of futas (I know, wrong game) I'd really like to bring Syri as close to having her pussy back as possible, if by proxy. I thought I was just giving up a probable financial reward by missing the data during the quest. This teaches me not to go blind in an important quest before the wiki has a walkthrough. I'm not going to replay Syriquest since I lack a good save point for that and I solved the puzzle by trial and error, I failed to write down the correct sequence, and I loathe minigames, they break my immersive fun. Is there a variable I can save edit to give her the onahole retroactively? Perhaps Syriquest_Syri_onahole? Just to know, what are the actual effects of stealing the data?
 

Xeivous

Well-Known Member
Sep 21, 2015
2,456
1,396
Stealing the data is just money i think, the onahole is the artifact.
 

irioth

Well-Known Member
May 12, 2016
328
35
Wow, I never knew until now that TiTSEd can give clues about the meaning and possible values of certain flags by hovering on them with cursor in the raw list. Program is ever more awesome and useful than I suspected, many thanks and kudos to author. Going give Syri her missing piece.
 

irioth

Well-Known Member
May 12, 2016
328
35
Stealing the data is just money i think, the onahole is the artifact.

Thanks, cheating me already has more credits than I can ever use. CEO heir proving her worth with an extended action-adventure stint with lotsa porn is way cool, but penny-pinching and money-grinding is no fun (one reason I stick to single-player stuff).
 

Karretch

Well-Known Member
Aug 26, 2015
2,063
301
Why you don't save before and during the missions is a question. Basic tactics. I had 4 different saves for the quest before I settled on which route I wanted to take, one before I even went on it.
 
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seden

Member
Nov 8, 2016
17
0
47
Indeed, they should be the way to go. Still as a rolepayer it's fine to make miss and bad calls. As long is not repeated of course.

Thanks all BTW.
 

irioth

Well-Known Member
May 12, 2016
328
35
Why you don't save before and during the missions is a question. Basic tactics. I had 4 different saves for the quest before I settled on which route I wanted to take, one before I even went on it.

Well, I do, and it works... for a while. But the amount of saves you can keep in this game is limited (even by keeping savepoint files in different archive folders as I do), so in the long term it soon becomes unfeasible to keep such a fine grain for every significant quest, mission, or plot/character development. As a rule, every savepoint of mine eventually ends up being a milestone for at least an handful significant events, so say savepoint 10 (effectively 22) in the second TiTS saves archive may concern Syriquest, the Pollen Festival, getting another dozen kids from Frostwyrm and LK Lah, and Fen knows what else. IIRC I have accumulated about 24 savepoints total from beginning of the game. And I usually have to keep at least 2-3 savepoints free to test different playthrough variants during quests, manage save scumming and save editing, keep alternate Fem and Herm versions of the character to tap different scenes, and so on.

To sum it up, what you describe is feasible if the quest concerns the last update and has been played recently. Not so much when the quest is already a few updates and weeks/months old, and suddenly new information that makes the previous playthrough suboptimal becomes available to me. At that point, save editing, if I know what to do, may often be preferable to set things right for a single plot hook rather than backtracking and losing who knows what else. Going back to not-so-recent saves is the last-ditch solution when I somehow screwed up so bad the playthrough cannot be recovered in any other way.
 
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Karretch

Well-Known Member
Aug 26, 2015
2,063
301
"Save to File" if you've really fully used up all 14 slots of saves (which is preposterous) and/or limit yourself to two saves a character for accidental corruption purposes and delete everythign you don't need.
 

null_blank

Well-Known Member
Oct 29, 2015
2,752
3,429
I have over 1 thousand save files for one character alone. As mentioned above, 'Save to file' is the patricians choice. This allows me to create proper directories for individual characters and easily archive older save files to reduce clutter as well as setting up save games to sync with cloud storage.
 
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DrunkZombie

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Apr 12, 2018
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Minnesota, USA
I use slots 1 to 10 for periodic saves, generally once a day. Saves slots 11 to 14 I name q1 to q4 (quick save). I cycle through them throughout a day to save before and after important events or choices. They let me go back if something doesn't go the way I expected or I hit a bug. So they get overwritten several times per day. If those four saves don't go back far enough, I have the first ten which cover the last 10 days or so. Save File is used for special milestones.
 
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