stuns are so annoying

serosen

Member
Sep 30, 2021
6
0
32
anyone else have scenes where they only lose, getting bad ends more than once, simply because of the crappy stun mechanics? i went back to Mhen'ga to complete a quest at level 10 and ran into a "treated zil" and was immediately annoyed. the first encounter was 3 rounds of me attacking followed my 9 rounds of trying to recover, getting the "you resisted the stun, your unstoppable" line immediately followed by "you are still stunned". i got annoyed and started spamming the recovery and next button only to find out they have a random submit prompt, thanks for that, devs. now my encounters with them are so painfully slow, praying that I break free of the stun before it whittled ether my health or my lust down to a defeat, my current record is about 40 rounds of being stunlocked before losing. what fun........
 

Revonero

Well-Known Member
Apr 15, 2019
82
35
That is why in Both TiTs (before flash death) and in the CoC games, I always look for the fast kill weapons. Like in CoC one, I refused to leave camp until i got all stats to 100 so I can one hit kill everything. Because I avoid losses and submissions scenes like the plague.
 

serosen

Member
Sep 30, 2021
6
0
32
i think there may be an issue with my goo armor. its opposed to be airtight, but maybe its not....
 

null_blank

Well-Known Member
Oct 29, 2015
2,752
3,432
i think there may be an issue with my goo armor. its opposed to be airtight, but maybe its not....
I mean I currently always lose because I have 3 ranks of egg-addled and have tons of maluses against tease. But when not constantly in heat the stun lock only lasts around 2-3 turns for me,.
 

Theron

Well-Known Member
Nov 8, 2018
3,669
1,392
44
Most Stuns are stat checks, but this one seems to be guaranteed if it hits and has no accuracy penalty.

What gear are you using? I don't usually find him too difficult.
 

Wily Rodent

Well-Known Member
Sep 2, 2021
75
51
35
To me, this sounds more like a failed dps check than anything. You simply don't deal enough damage to kill the opponent in a reasonable time and as a result spend most of the battle being stunned.