Stat fonts go a single pixel past the stat color

Jacques00

Administrator
Moderator
Aug 26, 2015
5,140
1,270
That is because you are not viewing the game at its native size (1200 x 800 pixels). When the browser/player window is scaled up, the vectors may appear to be estimated, giving it a non-pixel-perfect render.
 

Natetheman223

Well-Known Member
Apr 18, 2018
322
325
That is because you are not viewing the game at its native size (1200 x 800 pixels). When the browser/player window is scaled up, the vectors may appear to be estimated, giving it a non-pixel-perfect render.

Ah, I see. I'm on mobile, so...