We have Merc, techie and Smuggler offered.
And now game has matured to point where ship to ship combat and minmaxing the ships is a good idea and maybe a necessity.
The question is, "are there hidden bonuses for each career?"
I thought about it a bit and had some ideas.
Merc - bonus ground combat and turret/fixed weapon fire (on ship) This perhaps should be level based and grow with experience of the character directly. Or perhaps tracked as a hidden XP level that goes up per flight/fight. The ground combat bonuses are clearly spelled out and can be chosen as you go already.
Ship bonuses might carry over if CQC happens if you're boarded. Some writing has ship being boarded/overwhelmed to push the storyline, but other times it doesn't follow for that Steele very well.
Smuggler- Better sensor/shield and evasion tweaks on hidden xp perhaps? Ability to store more than ship's basic modules allow? (ie make a free mod for cargo or passenger increase one time per ship. Capped at 1 + lvl/10 perhaps? ie You tear out the beds and install triple bunks in one room, open the wall to give that room more floor space with the adjoining cabin. Thus you have room for 3 to sleep in what was space for 2 and there's still leg room and some privacy inside that.
Techie- Get more from ship. Faster energy regen, bit more thrust (set % per hidden level?) , tweaked systems, in combat repairs to systems or shields and perhaps a 1X per combat attempt to hack enemy during fight when they are distracted? (ie You flood their comms and video with moaning and sounds of lustful fucking (which makes you smile because that's you making the woman moan and groan like that). Or you insert an order for energy to be diverted to artificial gravity to increase or decrease enough to hamper the enemy...the ship falters in it's next attack pass...do you attack (bonus) or use this chance to flee?
Maybe techies can tweak weapons too. If you have techs aboard maybe they can do this instead if not a techie, but do you trust them enough or will it have the exact specs you dreamed up...but haven't quite got the math done right yet on the tablet... "Will this look like the laser/guns on XXXX Space Pirate Princess of Lum and be all flash and no bang? Will your enemies know and fear this weapon?"
Perhaps marrying a slut ray to the EMP projector so that you affect their entire ship once their shields are down...a few blasts and perhaps it's safe enough to board them now...
[this second part could be a separate post, but is in here for continuity's sake]
-- as for starting careers they all seem to be a bit limited or highly regulated. which I understand was necessary for the storyline and programming initially.
Suggest maybe we can add a couple new ones to the character creation?
Rebel/Mynx - you mastered the ability to break the rules set by your father and those raising you. Escaping often and enjoying life. You might belong to the rich upper class, but are more comfortable among the street folk.
Others would call you a thief or whore. As you level you get choices in
Hand to Hand skills or small weapons (melee).
Bonus Seduction/Silver Tongue Skill (talking or sucking or fucking your way out of any difficulties you got yourself into so daddy doesn't know.)
Tease bonus.
Pick pocket skill/lock picking
Socialite- during finishing school you focused on being socially acceptable and dressing the part your rival did his/her best during your finishing school and university to wreck you, but you managed to get through it all unscathed and look the winner. Bonuses and skills in social dialogue checks. Ability to blend in corporate or rich areas. (negatives in others). Bonus on being dominate/training help. (caveat only HARD and GOOD are options for starting personalities. You're a rich smug SOB or you use your standing for good, because you can and it feels right. Looks and appearance (dress) are badges that forces others to recognize who you are...you can blend into a social situation or be a blazing star depending on needs. maybe bonus on outfits and $$ starting?
Stripper- You're daddy's good girl...until he's not looking. You discovered stripping at college and the extra funds that no one else controlled or monitored were well enjoyed. You also discovered that sex is fun, can be a weapon or tool to get things you need - for free or in trade. Not much you haven't done yet. Not many you haven't. You have a bit of an exhibitionist's fetish and enjoy the attention. You can always find work when short on funds dancing, stripping or just plain whoring should you be in the mood. (Lust and Libido boosted ?) Your natural inclinations and designed creation give the treatment a run for its money in capabilities and endurance. (bonus stamina/athletic checks? Don't get tired from sex etc?)
Lab rat- you spent so much time in and out of the doctor's /scientist's offices and labs that you naturally selected science and medicine as a carreer. Not really sexy, but it will serve you a solid base for running the company later or during the rush as you make new discoveries. You start with a lab assistant (choose sex of same or make it a bot/android) they are more physical than you and smart enough to understand what you need when asked. They were tasked with protecting you while you're bent over examining what's under a rock or fending off horny miners while you get samples of the virus/bacteria causing their illnesses. Depending on starting personality (Hard mischievous good) they can start as a minion (hard), sidekick (mischief- they think like you and love to help you with pranks), or as a lover (close quarter protection means in bed too they convinced you early on...) The companion acts like the attack droid in your stead attempting to intercept attacks (physical), distract enemy, or neutralize them so that you can escape, tease/incapacitate or make an actual attack... suffer lower str aim and reflexes (75% cap? or lower?) until you can customize yourself (redistribute add some points? at cost of other things and maybe taint?)
as for starting races
CHIMERA
Dad was tainted. He had a lil of everything eventually in him. He worked with that instead of going for the purity. His megalomania was minor, but he saw no problem in making you the best...something resilient and unique. A chimera that would breed true. Negatives are that after creation you suffer temp taint from mods (including/especially ones that make you look more human). Your physically at peek and training exercise works twice as well? (longer benefits or full effects in half the time.)
As a true chimera your body can change to suit the situation. All it takes is time and food. (you eat twice as much as a normal human due to metabolism).
As for looks, they are exotic and can present as male or female fully or something indeterminate with a night's rest and enough willpower. (main stat). Bimbofication would break that and make you seek the most sexy form possible you are capable of as your baseline. it would be like getting treatment and Bro/bimbofication all at once w/o cow changes)
Your mental capabilities were boosted by taking the best from all the races Dad had been before or discovered in previous Rushes (and even a few that are Steele corporate secrets). Problem is your attention span is poor. But if something has your focus you'll figure it out faster than anyone you know. You can be just as flighty as you are focused. Your tendency is naturally towards mischief over hard or good.
Choose ear type
Choose body type
Choose tail type (short long prehensile fluffy bare and sex sensitive?)
Choose fur, scales, etc (y/n)
Choose sex (can be modified via willpower and time.)
Pregnancies will always cede to your baseline in yourself. In others normal chances of expression. Shared traits are emphasized in those. In your own at most 1-2 traits will be borrowed. During pregnancy you will express parental physical changes.
You're a natural hemaphodite, but unless you chose to present as such you are treated (gamewise) as one sex or another. You have a genital slit that can retract balls and manhood. Or you can express cock into your own tail if one's needed.
Most TFs will not work on you as advertised. You were designed to not need them. To take and use what you need from those you meet to make yourself better and create/be a new race. Steele's child. Able to adapt and have fun in any environment or world. (sperm/milk/bodyfluids etc can increase your change menu) changing too often can exhaust you and drain willpower. You suffer taint at twice what normal characters would from same and drugs.
Another negative is that you are unique and driven to breed. Fathering is easiest, but you naturally speed up pregnancy in yourself (and a bit less in others ie 5x speed base self preg 2.5X in others? needs mathed and can be boosted somehow for gameplay?)
Your senses are broader and better than other races. The dark holds no secrets. At same time you're more susceptible to pheromones and natural aphrodisiacs.
Cyborg Dad started you out human and replaced damaged parts with tech. You're the six billion credit son/daughter of Steele... (or someone tried to kill you as a child and this was the way they saved you? Or things added and replaced with tech ) Your core and sexes may be human, but not much else of you is...
And now game has matured to point where ship to ship combat and minmaxing the ships is a good idea and maybe a necessity.
The question is, "are there hidden bonuses for each career?"
I thought about it a bit and had some ideas.
Merc - bonus ground combat and turret/fixed weapon fire (on ship) This perhaps should be level based and grow with experience of the character directly. Or perhaps tracked as a hidden XP level that goes up per flight/fight. The ground combat bonuses are clearly spelled out and can be chosen as you go already.
Ship bonuses might carry over if CQC happens if you're boarded. Some writing has ship being boarded/overwhelmed to push the storyline, but other times it doesn't follow for that Steele very well.
Smuggler- Better sensor/shield and evasion tweaks on hidden xp perhaps? Ability to store more than ship's basic modules allow? (ie make a free mod for cargo or passenger increase one time per ship. Capped at 1 + lvl/10 perhaps? ie You tear out the beds and install triple bunks in one room, open the wall to give that room more floor space with the adjoining cabin. Thus you have room for 3 to sleep in what was space for 2 and there's still leg room and some privacy inside that.
Techie- Get more from ship. Faster energy regen, bit more thrust (set % per hidden level?) , tweaked systems, in combat repairs to systems or shields and perhaps a 1X per combat attempt to hack enemy during fight when they are distracted? (ie You flood their comms and video with moaning and sounds of lustful fucking (which makes you smile because that's you making the woman moan and groan like that). Or you insert an order for energy to be diverted to artificial gravity to increase or decrease enough to hamper the enemy...the ship falters in it's next attack pass...do you attack (bonus) or use this chance to flee?
Maybe techies can tweak weapons too. If you have techs aboard maybe they can do this instead if not a techie, but do you trust them enough or will it have the exact specs you dreamed up...but haven't quite got the math done right yet on the tablet... "Will this look like the laser/guns on XXXX Space Pirate Princess of Lum and be all flash and no bang? Will your enemies know and fear this weapon?"
Perhaps marrying a slut ray to the EMP projector so that you affect their entire ship once their shields are down...a few blasts and perhaps it's safe enough to board them now...
[this second part could be a separate post, but is in here for continuity's sake]
-- as for starting careers they all seem to be a bit limited or highly regulated. which I understand was necessary for the storyline and programming initially.
Suggest maybe we can add a couple new ones to the character creation?
Rebel/Mynx - you mastered the ability to break the rules set by your father and those raising you. Escaping often and enjoying life. You might belong to the rich upper class, but are more comfortable among the street folk.
Others would call you a thief or whore. As you level you get choices in
Hand to Hand skills or small weapons (melee).
Bonus Seduction/Silver Tongue Skill (talking or sucking or fucking your way out of any difficulties you got yourself into so daddy doesn't know.)
Tease bonus.
Pick pocket skill/lock picking
Socialite- during finishing school you focused on being socially acceptable and dressing the part your rival did his/her best during your finishing school and university to wreck you, but you managed to get through it all unscathed and look the winner. Bonuses and skills in social dialogue checks. Ability to blend in corporate or rich areas. (negatives in others). Bonus on being dominate/training help. (caveat only HARD and GOOD are options for starting personalities. You're a rich smug SOB or you use your standing for good, because you can and it feels right. Looks and appearance (dress) are badges that forces others to recognize who you are...you can blend into a social situation or be a blazing star depending on needs. maybe bonus on outfits and $$ starting?
Stripper- You're daddy's good girl...until he's not looking. You discovered stripping at college and the extra funds that no one else controlled or monitored were well enjoyed. You also discovered that sex is fun, can be a weapon or tool to get things you need - for free or in trade. Not much you haven't done yet. Not many you haven't. You have a bit of an exhibitionist's fetish and enjoy the attention. You can always find work when short on funds dancing, stripping or just plain whoring should you be in the mood. (Lust and Libido boosted ?) Your natural inclinations and designed creation give the treatment a run for its money in capabilities and endurance. (bonus stamina/athletic checks? Don't get tired from sex etc?)
Lab rat- you spent so much time in and out of the doctor's /scientist's offices and labs that you naturally selected science and medicine as a carreer. Not really sexy, but it will serve you a solid base for running the company later or during the rush as you make new discoveries. You start with a lab assistant (choose sex of same or make it a bot/android) they are more physical than you and smart enough to understand what you need when asked. They were tasked with protecting you while you're bent over examining what's under a rock or fending off horny miners while you get samples of the virus/bacteria causing their illnesses. Depending on starting personality (Hard mischievous good) they can start as a minion (hard), sidekick (mischief- they think like you and love to help you with pranks), or as a lover (close quarter protection means in bed too they convinced you early on...) The companion acts like the attack droid in your stead attempting to intercept attacks (physical), distract enemy, or neutralize them so that you can escape, tease/incapacitate or make an actual attack... suffer lower str aim and reflexes (75% cap? or lower?) until you can customize yourself (redistribute add some points? at cost of other things and maybe taint?)
as for starting races
CHIMERA
Dad was tainted. He had a lil of everything eventually in him. He worked with that instead of going for the purity. His megalomania was minor, but he saw no problem in making you the best...something resilient and unique. A chimera that would breed true. Negatives are that after creation you suffer temp taint from mods (including/especially ones that make you look more human). Your physically at peek and training exercise works twice as well? (longer benefits or full effects in half the time.)
As a true chimera your body can change to suit the situation. All it takes is time and food. (you eat twice as much as a normal human due to metabolism).
As for looks, they are exotic and can present as male or female fully or something indeterminate with a night's rest and enough willpower. (main stat). Bimbofication would break that and make you seek the most sexy form possible you are capable of as your baseline. it would be like getting treatment and Bro/bimbofication all at once w/o cow changes)
Your mental capabilities were boosted by taking the best from all the races Dad had been before or discovered in previous Rushes (and even a few that are Steele corporate secrets). Problem is your attention span is poor. But if something has your focus you'll figure it out faster than anyone you know. You can be just as flighty as you are focused. Your tendency is naturally towards mischief over hard or good.
Choose ear type
Choose body type
Choose tail type (short long prehensile fluffy bare and sex sensitive?)
Choose fur, scales, etc (y/n)
Choose sex (can be modified via willpower and time.)
Pregnancies will always cede to your baseline in yourself. In others normal chances of expression. Shared traits are emphasized in those. In your own at most 1-2 traits will be borrowed. During pregnancy you will express parental physical changes.
You're a natural hemaphodite, but unless you chose to present as such you are treated (gamewise) as one sex or another. You have a genital slit that can retract balls and manhood. Or you can express cock into your own tail if one's needed.
Most TFs will not work on you as advertised. You were designed to not need them. To take and use what you need from those you meet to make yourself better and create/be a new race. Steele's child. Able to adapt and have fun in any environment or world. (sperm/milk/bodyfluids etc can increase your change menu) changing too often can exhaust you and drain willpower. You suffer taint at twice what normal characters would from same and drugs.
Another negative is that you are unique and driven to breed. Fathering is easiest, but you naturally speed up pregnancy in yourself (and a bit less in others ie 5x speed base self preg 2.5X in others? needs mathed and can be boosted somehow for gameplay?)
Your senses are broader and better than other races. The dark holds no secrets. At same time you're more susceptible to pheromones and natural aphrodisiacs.
Cyborg Dad started you out human and replaced damaged parts with tech. You're the six billion credit son/daughter of Steele... (or someone tried to kill you as a child and this was the way they saved you? Or things added and replaced with tech ) Your core and sexes may be human, but not much else of you is...