"Souls" like games and heavy armour.

Garn

Active Member
May 30, 2016
27
3
So I have been playing a fair amount of Nioh and Dark Souls of late and I have noticed a trend. Souls like games seem to hate heavy armour. In both Niog and DS3 heavy armour is a liability and not worth the investment, although DS3 seems to have the bigger grudge. In DS2 heavy armour worked fine but in DS1 while it was doable it was sub-optimal.

So then two questions: As noted these are the only soul like games I have played so I would like to know if this trend continues across the board.
Second why do you think that the soul like games hate heavy armour so much.
 

Kei

Well-Known Member
Aug 29, 2015
698
16
39
DS1 in heavy is suboptimal? Havels lost your mind?

I personally never played Nioh and I do think they overdid it in DS3 but the idea is that armor protects you from things armor would protect you in real life. Think maybe a few sword blows or some arrows. There is no armor ever designed to protect you against a giant enemy wielding a weapon the size of a tree which is quite prevalent in those kinds of games.
 
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Garn

Active Member
May 30, 2016
27
3
That idea would be fine in a game where you didn't need to sink stats into using armour. When I am running around with arms and armour forged of magical materials and having sunk several dozen levels into been able to use said armour without fat rolling I would expect it to work. I don't think its that much of a stretch to give me viable heavy armour when I can up my strength score to the point you can one hand weapons that a demon king needs to to use. The community seems divided on if Dark Souls 1 heavy armour is worth it but it seems most think sticking to medium unless you plan on using certain slow attack weapons is best. This also matches my personal experience; perhaps yours is different.