Thrust, Agility, Sensors and Systems I mean.
I'm guessing Systems has something to do with nonstandard attacks (shield vampires etc), either making them or resisting them.
I'd think Agility and/or Thrust help avoid enemy attacks, except that that's already a separate stat (Evasion).
I'm guessing Systems has something to do with nonstandard attacks (shield vampires etc), either making them or resisting them.
I'd think Agility and/or Thrust help avoid enemy attacks, except that that's already a separate stat (Evasion).