Okay, so the Smuggler class gets Lucky Breaks at lvl 2 (increase Evasion by 10%), Agility at lvl 5 (increases evasion from items by 50%, or flat 10% if no items give evasion, whichever is higher), and Improved Agility at lvl 6 (increases evasion by an additional 10%). So with all those perks, and wearing no gear that gives evasion, shouldn't my Evasion stat be 30%? According to the Codex stats, my evasion is only 20%, and when I picked up an item that grants "2 points of evasion" (unsure how it maths out), it only increases my evasion to 21%. On a different character, a Tech Specialist, he has 1% evasion (and tbh I'm not even sure where that 1% is coming from XD) but when he equips the 2 point evasion item, it goes up to 2%. If he equips the 3 point evasion item, it goes to 3%, so I'm really unsure how its being calculated now.
Also, does Evasion make you harder to hit in combat? According to the Combat Mechanics page on the TiTs wiki, Evasion only increases your chance to run from a fight. Is that all it does, or does it make you better at dodging attacks in a fight too?
Also, does Evasion make you harder to hit in combat? According to the Combat Mechanics page on the TiTs wiki, Evasion only increases your chance to run from a fight. Is that all it does, or does it make you better at dodging attacks in a fight too?