Overview:
Second Chapter of the Succubus Tales serie.
As in the first chapter, you'll take the role of Nicci, a succubus possessing a nun body;
this time you need to retrieve a relic beneath the city of Veisen while corrupting it's citizens.
Censored: No
Version: 0.13B
OS: Windows - Android
Language: English
Themes / Fetishes:
- Personalized sprite and portrait!
- Sex Sprite!
- Day - Night event
- 2DCG
- Futa/Shemale
- Corruption
- Demons
- Nuns
- Female Protagonist
- Transformation
- Lesbian
- Mind Control
- Adventure, Fantasy
- Tentacle
- Pregnancy
- Oral Sex
- Tit-Job
- Foot-Job
- RPG
- more to come in future versions
WARNING - In version 0.11 I added a new plugin that require a fresh start; so old saves WON'T WORK;
But don't worry, because, as usual, I've added a save file (save1) from the start of new contents for version 0.11;
so you can either use that, or start over, your choice.
But don't worry, because, as usual, I've added a save file (save1) from the start of new contents for version 0.11;
so you can either use that, or start over, your choice.
Game link:
- WINDOWS VERSION: MEGA LINK
- ANDROID VERSION: MEGA LINK
Version 0.13B Changelog:
New Events:
- Mia showing off her Third outfit! (1 image).
- First new event - Michella & Karl (22 images).
- Second new event - starring Theo (15 images) .
- Third new event - New encounter in the ruins' 6th floor.
Misc:
- Replaced Sister Theresa's old upscaled sprite set from Vx Ace (the old game engine) with a new one made with MV
- New sprite set for Mia, with her third outfit
- New map! Ruins 5th floor!
- New map! Ruins 6th floor!
- New sprite set for the water elemental
As always, a Big Thank You to Hoboy, for proofreading the game!
V0.13A to V0.13B Changelog:
- Fixed a couple of bugs withing the CG Room.
- Mia showing off her Third outfit! (1 image).
- First new event - Michella & Karl (22 images).
- Second new event - starring Theo (15 images) .
- Third new event - New encounter in the ruins' 6th floor.
Misc:
- Replaced Sister Theresa's old upscaled sprite set from Vx Ace (the old game engine) with a new one made with MV
- New sprite set for Mia, with her third outfit
- New map! Ruins 5th floor!
- New map! Ruins 6th floor!
- New sprite set for the water elemental
As always, a Big Thank You to Hoboy, for proofreading the game!
V0.13A to V0.13B Changelog:
- Fixed a couple of bugs withing the CG Room.
Previous Changelog:
Version 0.12B Changelog:
Version 0.11B Changelog:
Version 0.10C Changelog:
Version 0.9B Changelog:
Version 0.8B Changelog:
Version 0.7D Changelog:
Version 0.6A Changelog:
V 0.5E Changelog:
V 0.4C Changelog:
Version 0.3D Changelog:
Version 0.2 Changelog:
New Events:
Misc:
As always, a Big Thank You to Hoboy, for proofreading the game!
- Juliette showing off her Third outfit! (1 image).
- First new event - Celie and Harriet (14 images).
- Second new event - starring Mia (31+1 images) .
- Third new event - starring Sister Theresa and Sister Noelle! (18 image).
Misc:
- New Sprites on the second floor at the inn, after Juliette's full corruption
- Replaced Mia's sprites
As always, a Big Thank You to Hoboy, for proofreading the game!
New Events:
Misc:
I've started to create parallax for various maps, to give them an overall better visual;
As always, a Big Thank You to Hoboy, for proofreading the game!
- Noelle showing off her second outfit! (1 image).
- Harriet showing off her nightgown! (1 image).
- First new event - between Sister Theresa and Sister Noelle! (17 image).
- Second new event - between Krisy and Nicci (repeatable!) (12 images) .
- Third new event - Celie and Harriet (11 images).
Misc:
I've started to create parallax for various maps, to give them an overall better visual;
- Parallax map for the church area
- Parallax map for the blacksmith, 2nd floor
- Parallax map for Veisen's northen area
- Parallax map for Veisen's graveyard
As always, a Big Thank You to Hoboy, for proofreading the game!
New Events:
Misc:
As always, a Big Thank You to Hoboy, for proofreading the game!
- Penelope showing off her third and last outfit! (1 image).
- Juliette showing off her second! (1 image).
- First new event - between Sister Therea and Sister Noelle! (18 image).
- Second new event - starring Juliette! (39 images) .
- Third new event - between Michella and Karl! (29 images).
Misc:
- Makeover for the clothes shop's customers sprites in MV.
- New sprites for the clothes shop's customers AFTER Penelope is fully corrupted.
As always, a Big Thank You to Hoboy, for proofreading the game!
New Events:
New Map:
Misc:
As always, a Big Thank You to Hoboy, for proofreading the game!
- Celie showing off her third outfit! (1 image).
- Celie showing off her bikini! (1 image).
- Harriet showing off her bikini! (1 image).
- First new event - between Celie and Harriet! (7 image).
- Second new event - starring Mia! (17 images) .
- Third new event - between Risa and Penelope! (17 images).
- I've also added two mini events (non-sexual) at the lake.
New Map:
- Lake map
- Lake's cottage
Misc:
- New sprite set for Celie in her bikini.
- New sprite set for Harriet in her bikini.
- New sprite sets for every new events.
- Added an option to sleep until evening at Emily's house, available once she's fully corrupted.
- Changed Penelope's sprite when she starts using her second dress, to better fit her new appearence.
- Added a more appropriate background music when you find Emily in the meadow and she reveal her..."condition".
As always, a Big Thank You to Hoboy, for proofreading the game!
New Events:
- First meeting with Sister Noelle , a new nun! (2 images, 1 used)
- First meeting with Mother Marielle, another nun! (2 images, 1 used)
- First new event - between Celie and Sister Nicci - 27 images! (+1)
- Second new event - between Karl and Michella (After Michella is fully corrupted) - 18 images!
- Third new event - between Sister Noelle and Sister Theresa - 27 images!
And of course, every new event has its own sprite set, as usual.
New Map:
- Convent - first floor
- Convent - second floor
- blacksmith - revisioned the first floor a tiny bit, added a couple of things
- blacksmith - second floor
Misc:
- Intro - changed the scene in Tirnambeo, where you talk to its villagers, to automatic, so you don't have to do 1 step, talk, do 1 step, talk, ecc;
Nicci will walk in automatic instead
- New Sprite set for Sister Noelle
- New Sprite set for Mother Marielle
- improved Karl's sprite set.
As always, as Big Thank You to Hoboy, for proofreading the game!
- First meeting with Sister Noelle , a new nun! (2 images, 1 used)
- First meeting with Mother Marielle, another nun! (2 images, 1 used)
- First new event - between Celie and Sister Nicci - 27 images! (+1)
- Second new event - between Karl and Michella (After Michella is fully corrupted) - 18 images!
- Third new event - between Sister Noelle and Sister Theresa - 27 images!
And of course, every new event has its own sprite set, as usual.
New Map:
- Convent - first floor
- Convent - second floor
- blacksmith - revisioned the first floor a tiny bit, added a couple of things
- blacksmith - second floor
Misc:
- Intro - changed the scene in Tirnambeo, where you talk to its villagers, to automatic, so you don't have to do 1 step, talk, do 1 step, talk, ecc;
Nicci will walk in automatic instead
- New Sprite set for Sister Noelle
- New Sprite set for Mother Marielle
- improved Karl's sprite set.
As always, as Big Thank You to Hoboy, for proofreading the game!
The first and Most important change:
But luckily I found an Ultra-detailed guide on how to do it properly, using Android Studio.
I wanted to port the game for Mac too, but after checking rpgmaker forum, it seems like the only way to do it is to make the game directly from a Mac, because Windows doesn't really know how to handle mac's files;
so for obvious reason, I just can't do it, sorry.
- So the game is now available for Both Windows and Android!
Now to the game!
- I've recoded ingame All the previous events, that's around 40 events + variation!
I had to edit some of the old images to better fit the new window's size.
- For the characters' sprites, for most of them, I've just scaled them up (MV uses a different size ratio than Vx Ace), but where the result wasn't much good, I've remade them directly in MV.
New Events:
- As usual, a Big thank you to Hoboy for proofreading the game!
- The game has been ported from "RPG Maker VX Ace" to "RPG Maker MV"!
- So, MV HAS an option to port games for Android, but it doesn't really work...yeah... (-.-)'
But luckily I found an Ultra-detailed guide on how to do it properly, using Android Studio.
I wanted to port the game for Mac too, but after checking rpgmaker forum, it seems like the only way to do it is to make the game directly from a Mac, because Windows doesn't really know how to handle mac's files;
so for obvious reason, I just can't do it, sorry.
- So the game is now available for Both Windows and Android!
Now to the game!
- The first noticeable change is the aspect size! Vx Ace run on a 4/3 aspect ratio, but here I opted for a 16/9, increasing the size to 1280x720!
- Reworked the main menu screen, it's now Animated!
- I've remade and visually improved a total of 48 maps!
- I've recoded ingame All the previous events, that's around 40 events + variation!
I had to edit some of the old images to better fit the new window's size.
- For the characters' sprites, for most of them, I've just scaled them up (MV uses a different size ratio than Vx Ace), but where the result wasn't much good, I've remade them directly in MV.
New Events:
- First new event - with Mia, the barmaid (and Risa) - 18 images!
- Second new event - with Emily and Nicci, it's a repeatable event (After emily is fully corrupted) - 25 images!
- Third new event - with Juliette, the innkeeper - 22 images!
- Kristy - New outfit!
- As usual, a Big thank you to Hoboy for proofreading the game!
New Maps & Miscs:
New Sprites:
New events and pics:
- As usual, a Big thank you to Hoboy for proofreading the game!
- New version of the flowers' shop after Michella's corruption.
- After Michella is fully corrupted, and the bridge down the ruins is fixed, she'll notify you that she's selling her "special plants" and they can be seen around the city.
- Changed tiles for convent's outside walls.
New Sprites:
- New sprite set for Michella's new outfit
- New sprite set for Emily's new outfit
- New sprite set for Celie (naked).
- new sex sprites for the new events.
New events and pics:
- 2 New standing pictures for Michella, one with her normal outfit, but bigger breasts, and another one with a new outfit, available after the bridge down the ruins is fixed and Risa is in Veisen.
- First new sex event - with Celie - 45 images.
- New standing picture for Emily, wearing a new, lewder outfit, available after her fully corruption.
- Second new sex event - with Sister Theresa - 32 images
- New standing picture for Penelope, wearing a new, lewder outfit, available after reaching corruption level 1
- Third new sex event - with Risa and Penelope - 12 images
- As usual, a Big thank you to Hoboy for proofreading the game!
New Map:
Sprites:
New events and pics:
Misc:
- A Great thanks to Hoboy for proofreading the game!
Bugfixes from 0.5A to 0.5E:
- Ruins' third floor
- Ruins' fourth floor
- Hidden meadow
- Florist's second floor (after corruption)
Sprites:
- New sprites for tentacle beasts (2)
- New sprites for Nicci (5)
- New sprites for Emily (4)
New events and pics:
- First new sex event - with Michella - 31 images
- New standing pictures for Michella naked human and demon form
- New, non-sexual event - fixing the broken bridge in the ruins
- Second new sex event - with Nicci - 24 images
- New, non-sexual event between Nicci and Emily
- Third new sex event - with Emily and Nicci - 17 images
- New standing pictures for Emily naked human (futa), human (normal) and demon form
Misc:
- Added a little hint during the tutorial, stating that you can rest to recharge your Dark energy
- Added a "-1 to suspicion level" while sleeping
- A Great thanks to Hoboy for proofreading the game!
Bugfixes from 0.5A to 0.5E:
- Entering Michella's house second floor after her corruption would restart the last event - FIXED
- During the naked, stealth run, going back from the main disrict to the residential area was broking the event --> FIXED
- Michella's house second floor - after her corruption the door would lead to the old floor's version --> FIXED
- After Emily's transformation, if you go back through the hole into the meadow, the first sequence with Emily parasitized is replayed ---> FIXED
New Map:
Sprites:
New events and pics:
Misc:
- Thanks to Hoboy for the usual great work at proofreaing the game!
Fixes from 0.4A to 0.4C:
- Sister Theresa's bedroom.
- Abandoned Mines.
Sprites:
- New sprite set for Harriet, to fit her appearence.
- New sprite set for Michella's plant to fit its "evolved" appearence.
New events and pics:
- Stading picture for Harriet, Celie's stepmom; you can unlock it by talking to her in her (and Celie's) house.
- New outfit for Celie.
- New outfit for Sister Theresa.
- New sex event with Michella (16 images).
- New sex event with Celie (17 images).
- New mini chain quest to find a "Magic Stone" for Sister Theresa.
- New sex event with Sister Theresa ( 13 images).
Misc:
- After some complaint I've decided to reduce the grind to advance with someone's corruption:
- I've changed the number of times needed to get Mia from lvl 0 to lvl 1 from 5 to 2;
- after you bring the dick-plant to Michelle, you need to repeat the event only 2 times now;
- kissing lesson with Celie: you'll need to do the full tongue-action-kiss only 2 times instead of four;
- Thanks to Hoboy for the usual great work at proofreaing the game!
Fixes from 0.4A to 0.4C:
- If you finish Sister Theresa's events first, you'll get stuck with Michella's --> FIXED
- I left a variable check in Emily's house (used for testing purpose) --> Removed
- I was told that the skeletons in the Abandoned Mine were too slow --> Speeded them up a bit ( let me know if they're too fast now, but I doubt it, since I've increased their speed only by 1)
Version 0.3D Changelog:
New maps:
New events and pics:
Misc:
- Thanks to Hoboy for the usual great work at proofreaing the game!
Version 0.3C fixes:
Version 0.3D fixes:
- If you enter penelope's bathroom, you'll get stuck inside ---> FIXED
- The Mausoleum
- The Stairs leading to the Ruins
- The Ruins' First Floor
- The Ruins' Second Floor
- Veisen Clothes Shop Second Floor
New events and pics:
- New standing image for Risa, Tirnambeo's seamstress.
- Second Event between Kreiss and Kristy (13 images!).
- New Event between Risa and Elda (9 images + sexsprites).
- Third Event between Kreiss and Kristy (23 images + sexsprites).
- New Standing image for Kristy, in her Human form.
- Standing picture for Penelope, Veisen's seamstress during her first meeting with Nicci (image available in the CG-Room, you don't need to unlock it)
- New Event between Risa and Penelope (10 images + sexsprites).
Misc:
- Tweaked some old maps' details
- After Risa arrives in Veisen, you can make her work in the clothes shop, lowering the Suspicion.
- After you've fully corrupted Kreiss, ask him about the relic and discover the ruins beneath Veisen!
- enhanced the dialogue system :
- Thanks to Hoboy for the usual great work at proofreaing the game!
Version 0.3C fixes:
- there where a couple of places in the ruins where you could go inside the wall --> fixed
- fixed an issue with the torches in the mausoleum and secret passage.
- while talking to Celie, if you choose No about giving a lesson, the standing avatars won't disappear --> Fixed
Version 0.3D fixes:
- If you enter penelope's bathroom, you'll get stuck inside ---> FIXED
Version 0.2 Changelog:
- Scripts: I've replaced the quest-log with a better one; this one should be bug-free.
- Interface: I've replaced the original window skin of the game with a custom-made one; if you don't like it, just open the game folder --> Graphics --> System , and delete, or just rename "Window.png"
- Maps: I've slightly changed the upper map of Veisen ( the one connecting to the church area and the graveyard), I've also added some animals around Veisen, like cats walking around, birds flying from roof to roof and such, and smokes coming out of chimneys; this should make the city a little more "lively" I hope ^.^
- To fix a little "plot hole", I've added a few sentences to the dialogue between Pheles and Nicci at the Capital's gates, where Nicci explains why the citizens of Veisen won't recognize her, even if the nun she's possessing was trained there.
- Added a standing picture of Kristy, a new succubus!
- Added 2 new standing pictures of Charlie, a new "character".
- I've added the first chain event for Kreiss, for a total of 14 images! + another interaction with him, with a different standing picture.
- I've added the first Juliette's event, with three variants, for a total of 12 images!
- I've added the first Theresa's event, with three variants, for a total of 12 images!
- Of course, all those events have additional sprites!
- Thanks to Hoboy for the usual great work at proofreaing the game!
- Interface: I've replaced the original window skin of the game with a custom-made one; if you don't like it, just open the game folder --> Graphics --> System , and delete, or just rename "Window.png"
- Maps: I've slightly changed the upper map of Veisen ( the one connecting to the church area and the graveyard), I've also added some animals around Veisen, like cats walking around, birds flying from roof to roof and such, and smokes coming out of chimneys; this should make the city a little more "lively" I hope ^.^
- To fix a little "plot hole", I've added a few sentences to the dialogue between Pheles and Nicci at the Capital's gates, where Nicci explains why the citizens of Veisen won't recognize her, even if the nun she's possessing was trained there.
- Added a standing picture of Kristy, a new succubus!
- Added 2 new standing pictures of Charlie, a new "character".
- I've added the first chain event for Kreiss, for a total of 14 images! + another interaction with him, with a different standing picture.
- I've added the first Juliette's event, with three variants, for a total of 12 images!
- I've added the first Theresa's event, with three variants, for a total of 12 images!
- Of course, all those events have additional sprites!
- Thanks to Hoboy for the usual great work at proofreaing the game!
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