[Ren'py/Python] 'Monster Girl Dreams' Alpha v25.9b (BFRPG)

Threshold

Well-Known Member
Sep 2, 2016
170
51
you broke equipping and unequipping things

How so?
If it's a crash can you send me the msg?
Also if your porting an older save (pre v18) and it's not updated, eg you didn't move around town or manually update it in options, it will crash as the items don't have trance as a status effect yet.
 

jskil5

Well-Known Member
May 17, 2016
76
0
How so?
If it's a crash can you send me the msg?
Also if your porting an older save (pre v18) and it's not updated, eg you didn't move around town or manually update it in options, it will crash as the items don't have trance as a status effect yet.
i was using save from 18.3 i also cant manualy update the save as the option just flat isnt there if it is it seems to be invisible ill ad screenshots to this no crashes just weirdness game runs fine otherwise
equipping broken.png options missing.png
 
Last edited:

Ravie

Well-Known Member
Jun 3, 2017
142
14
38
Really liking this game so far, and most definitely hoping for more relationship building with the various characters at some point. Hard to say who I like the most, but Kyra, Kotone, Jora and Trisha are all pretty high on my list <3

On other notes... I somehow managed to *really* break Will-Power Temple... I'm not even sure how I did it, but somehow combats just started spontaneously aborting after a few rounds - character cards stuck in background, but suddenly able to move between rooms again and combat options gone... (v18.4, fresh saves)
 

Threshold

Well-Known Member
Sep 2, 2016
170
51
i was using save from 18.3 i also cant manualy update the save as the option just flat isnt there if it is it seems to be invisible ill ad screenshots to this no crashes just weirdness game runs fine otherwise
View attachment 7999 View attachment 8000

Well that's just... weird. not sure how that's happening. But i'll have to look into it.

Really liking this game so far, and most definitely hoping for more relationship building with the various characters at some point. Hard to say who I like the most, but Kyra, Kotone, Jora and Trisha are all pretty high on my list <3

On other notes... I somehow managed to *really* break Will-Power Temple... I'm not even sure how I did it, but somehow combats just started spontaneously aborting after a few rounds - character cards stuck in background, but suddenly able to move between rooms again and combat options gone... (v18.4, fresh saves)

Jora and Trisha arguably have the most relationship content.

That's a bug that I've finally hunted down that bug and killed it for the next update.
 

NobleLeader6

Well-Known Member
Jan 7, 2016
97
27
Hi, I recently got this game, and am loving it so far. I just have one issue. I can't seem to progress in the Will-Power Temple, as both of the enemies in the demonic doors send me back to town if I win, I get sent back to town if I lose. If I win, the game says, "Victory! You gained 0 Exp. You return to Town." Is this area not finished as of yet? Or am I missing something? This happens on both ends of the trials.

EDIT: Also, sometimes while going through the temple enemies will stop attacking me and I can continue to other rooms, though their card is still up. Other times the battle will end in the same way that it ends in the demonic doors, or even sooner. I've "beaten" Tengu on the first turn, and gotten the same 0 Exp notification, though I don't get sent back to town.
 
Last edited:

Threshold

Well-Known Member
Sep 2, 2016
170
51
I apparently forgot to update the post here to the v18.5 version, oops.

yay pls be 18.5 so i can go back to playng my sponge build

Now up!

Hi, I recently got this game, and am loving it so far. I just have one issue. I can't seem to progress in the Will-Power Temple, as both of the enemies in the demonic doors send me back to town if I win, I get sent back to town if I lose. If I win, the game says, "Victory! You gained 0 Exp. You return to Town." Is this area not finished as of yet? Or am I missing something? This happens on both ends of the trials.

EDIT: Also, sometimes while going through the temple enemies will stop attacking me and I can continue to other rooms, though their card is still up. Other times the battle will end in the same way that it ends in the demonic doors, or even sooner. I've "beaten" Tengu on the first turn, and gotten the same 0 Exp notification, though I don't get sent back to town.

The bug is fixed in v18.5, I apparently forgot to update the downloads and post here. >>
 

lurker01

Well-Known Member
Oct 1, 2015
63
3
What a surprising find. Thank you for making the game! :)

I'm glad you're enjoying the game!
And the manticore has a name, it just needs to be implemented, probably in the same update as the one that will update Sofia, or the one after that.

I'm with BasedBuck on this (at least I think). I do love Sofia as she is. Presents a tough challenge but one I really love to grind... over and over again. Must be my soft spot for busty hard-to-gets :p The XP & money reward is appropriate IMO but the finisher... well... I hoped for something more intense. Konichi Trainee defiance level intense (which where an awesome surprise). At least. Considering her everything :)

Something different: Wurm & Tengu; is there a trick to get into them? Like 30+ power or spamming sleep/bind and hope one sticks?

Edit: Ok, Wurm is more of a talker and has a name now but the Tegu does her wave away thing even in deep slumber.
 
Last edited:

Threshold

Well-Known Member
Sep 2, 2016
170
51
What a surprising find. Thank you for making the game! :)



I'm with BasedBuck on this (at least I think). I do love Sofia as she is. Presents a tough challenge but one I really love to grind... over and over again. Must be my soft spot for busty hard-to-gets :p The XP & money reward is appropriate IMO but the finisher... well... I hoped for something more intense. Konichi Trainee defiance level intense (which where an awesome surprise). At least. Considering her everything :)

Something different: Wurm & Tengu; is there a trick to get into them? Like 30+ power or spamming sleep/bind and hope one sticks?

Edit: Ok, Wurm is more of a talker and has a name now but the Tegu does her wave away thing even in deep slumber.

I definitely want Sofia to be hard as hell to beat. But less of just a giant health blob with stats. And definitely a nicer/fun reward.

Well the tengu is supposed to be immune to sleep, so I will have to look into that.

But generally they are supposed to be immune to those tactics.
 
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Reactions: lurker01

lurker01

Well-Known Member
Oct 1, 2015
63
3
I definitely want Sofia to be hard as hell to beat. But less of just a giant health blob with stats. And definitely a nicer/fun reward.

Well the tengu is supposed to be immune to sleep, so I will have to look into that.

But generally they are supposed to be immune to those tactics.

Awesome; looking forward to it :)

Oh well, an encounter immune to porkin' feels kind of wrong in this game :p . Thats what I love about the Sofia challenge; you might get in; but you need to be really good to stay in; and even better to entertain her that way (... without save-scumming ;) ).
 

lurker01

Well-Known Member
Oct 1, 2015
63
3
An perk idea I got:

Attrition
req:
Power: XX (15?)
Technique: XX (15?)

If both sex and make-out are in effect at the same time the user does XX (base + modifiers) to arousal per round.

Not much; but something that could add up with high endurance encounters.
 

trillisk

Member
Nov 27, 2015
5
1
I just came across an oversight. The smooth rune which lowers ALL resistances by 25% doesn't actually lower your Trance resistance. I assume this is just because the item hasn't been updated since trance was added. Should be an easy change for V19.
 

trillisk

Member
Nov 27, 2015
5
1
I really liked the new update, but as always there are a few bugs i came across down below.

All of the new encounters were fun, but i have to say that my favorite were at the Dojo. I am also looking forward to the scene that Shizu hints at for meeting her out side again. I don't think its in yet as i couldn't find it, but it may just be hidden behind one of the crashes and i missed it in the files. I was hoping for a final battle against Kotone were she basically plays with your mind the whole time, but that's mainly just my hypnofetish talking.

I really liked the will-power temple as a whole and think this update finished it off well. I am immediately curious about the next section of course and i like the little hints you've sprinkled in. Do you have any idea on the themes for the different sections coming up or are you just coming up with them as you go?


New Bugs for the new update:
1. When loading an old save from 18.5 the game freezes in the Kunoichi fight usually after one or two rounds of combat
-- Note: after beating Shizu and coming back to this it crashes in stead of freezing, the log is below
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1602, in script call
    call sortMenuD from _call_sortMenuD_22
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 348, in script call
    call sortMenuD from _call_sortMenuD_27
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1338, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 379, in script call
    call sortMenuD from _call_sortMenuD_4
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 379, in script call
    call sortMenuD from _call_sortMenuD_4
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1577, in script call
    call combat from _call_combat_1
  File "game/gamecode/combatcode/combat.rpy", line 578, in script call
    call combatActionTurn from _call_combatActionTurn_1
  File "game/gamecode/combatcode/combatFunctions.rpy", line 335, in script call
    call read from _call_read_13
  File "game/gamecode/functions/readerFormat.rpy", line 58, in script call
    call displayScene from _call_displayScene_9
  File "game/gamecode/dialogueSystem.rpy", line 1644, in script call
    call sortMenuD from _call_sortMenuD_30
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 967, in script call
    call sortMenuD from _call_sortMenuD_28
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1314, in script
    $ LastLine = LastLine.format(**readerDiction)
  File "game/gamecode/dialogueSystem.rpy", line 1314, in <module>
    $ LastLine = LastLine.format(**readerDiction)
KeyError: u'displayMonsterChoice'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1602, in script call
    call sortMenuD from _call_sortMenuD_22
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 348, in script call
    call sortMenuD from _call_sortMenuD_27
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1338, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 379, in script call
    call sortMenuD from _call_sortMenuD_4
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 379, in script call
    call sortMenuD from _call_sortMenuD_4
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1577, in script call
    call combat from _call_combat_1
  File "game/gamecode/combatcode/combat.rpy", line 578, in script call
    call combatActionTurn from _call_combatActionTurn_1
  File "game/gamecode/combatcode/combatFunctions.rpy", line 335, in script call
    call read from _call_read_13
  File "game/gamecode/functions/readerFormat.rpy", line 58, in script call
    call displayScene from _call_displayScene_9
  File "game/gamecode/dialogueSystem.rpy", line 1644, in script call
    call sortMenuD from _call_sortMenuD_30
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 967, in script call
    call sortMenuD from _call_sortMenuD_28
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1314, in script
    $ LastLine = LastLine.format(**readerDiction)
  File "F:\Downloads\Monster girl dreams\MonGirlDreams-Alpha-v19-pc\renpy\ast.py", line 882, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "F:\Downloads\Monster girl dreams\MonGirlDreams-Alpha-v19-pc\renpy\python.py", line 1913, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/gamecode/dialogueSystem.rpy", line 1314, in <module>
    $ LastLine = LastLine.format(**readerDiction)
KeyError: u'displayMonsterChoice'

Windows-8-6.2.9200
Ren'Py 7.1.0.882
Monster Girl Dreams Alpha-v19
Sat Nov 17 18:57:04 2018

2. In the Shizu fight the game occasionally crashes with this traceback log
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1349, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1349, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1338, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 379, in script call
    call sortMenuD from _call_sortMenuD_4
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1338, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1360, in script call
    call sortMenuD from _call_sortMenuD_16
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1371, in script call
    call sortMenuD from _call_sortMenuD_18
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1349, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1360, in script call
    call sortMenuD from _call_sortMenuD_16
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1349, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1577, in script call
    call combat from _call_combat_1
  File "game/gamecode/combatcode/combat.rpy", line 578, in script call
    call combatActionTurn from _call_combatActionTurn_1
  File "game/gamecode/combatcode/combatFunctions.rpy", line 335, in script call
    call read from _call_read_13
  File "game/gamecode/functions/readerFormat.rpy", line 58, in script call
    call displayScene from _call_displayScene_9
  File "game/gamecode/dialogueSystem.rpy", line 1644, in script call
    call sortMenuD from _call_sortMenuD_30
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 967, in script call
    call sortMenuD from _call_sortMenuD_28
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1314, in script
    $ LastLine = LastLine.format(**readerDiction)
  File "game/gamecode/dialogueSystem.rpy", line 1314, in <module>
    $ LastLine = LastLine.format(**readerDiction)
KeyError: u'displayMonsterChoice'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1349, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1349, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1338, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 379, in script call
    call sortMenuD from _call_sortMenuD_4
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1338, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1360, in script call
    call sortMenuD from _call_sortMenuD_16
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1371, in script call
    call sortMenuD from _call_sortMenuD_18
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1349, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 324, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1360, in script call
    call sortMenuD from _call_sortMenuD_16
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1349, in script call
    call sortMenuD from _call_sortMenuD_14
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 409, in script call
    call sortMenuD from _call_sortMenuD_8
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1577, in script call
    call combat from _call_combat_1
  File "game/gamecode/combatcode/combat.rpy", line 578, in script call
    call combatActionTurn from _call_combatActionTurn_1
  File "game/gamecode/combatcode/combatFunctions.rpy", line 335, in script call
    call read from _call_read_13
  File "game/gamecode/functions/readerFormat.rpy", line 58, in script call
    call displayScene from _call_displayScene_9
  File "game/gamecode/dialogueSystem.rpy", line 1644, in script call
    call sortMenuD from _call_sortMenuD_30
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 967, in script call
    call sortMenuD from _call_sortMenuD_28
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1327, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1587, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2480, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1314, in script
    $ LastLine = LastLine.format(**readerDiction)
  File "F:\Downloads\Monster girl dreams\MonGirlDreams-Alpha-v19-pc\renpy\ast.py", line 882, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "F:\Downloads\Monster girl dreams\MonGirlDreams-Alpha-v19-pc\renpy\python.py", line 1913, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/gamecode/dialogueSystem.rpy", line 1314, in <module>
    $ LastLine = LastLine.format(**readerDiction)
KeyError: u'displayMonsterChoice'

Windows-8-6.2.9200
Ren'Py 7.1.0.882
Monster Girl Dreams Alpha-v19
Sat Nov 17 18:09:43 2018
3. When in the middle of talking to Shizu after beating her and going to her "are you a masochist" sex scenes i was suddenly with kotone for her reward scene
4. The second time and on selecting to "change the trainee encounter rate" immediately sends me back to town.
 
Last edited:

lurker01

Well-Known Member
Oct 1, 2015
63
3
Great, thanks :)

While I did not encountered any crashes or freezes with either initial or rematch Shizu fight here too it switched from Shizu to Kotone after the "masochist" dialogue.

The final encounter on hard was hard but I'm not sure it was in the right way. Buffed M. did like over 700 damage and drained multiple spirits in one attack. You "only" need to keep her from doing that but as said; I'm not sure that numbers are intended.

"Its the massage guy!" *panic* Loved it. Hilarious :D
 

ScarredEyes

Well-Known Member
Oct 13, 2015
51
1
Like trillisk said, there are some bugs with Kunoichi and Shizu. I did a bit of testing, and for me at least...

Loading from an old 18.5 save, loaded and updated at town main menu:
- Kunoichi makes the game completely unresponsive after her first move. Doesn't matter which move, it seems, just plain crashes.
- Shizu crashes the game after you decide to worship her feet (feet fetish) during the fight.

Starting a new game gives exactly the same problems for Kunoichi as well. I didn't get past the Kunoichi, so testing Shizu was a no-go this time around...
 

Ravie

Well-Known Member
Jun 3, 2017
142
14
38
You can run from the Kunoichi, and as long as you succeed on first try you're good from the freeze. But yeah, seems to be an infinite loop at work.
 

lurker01

Well-Known Member
Oct 1, 2015
63
3
Kunoichi/Shizu in the mountain area crashes my game too. Dojo is (as of yet) crashfree though.

edit:
Also: Talking to Minoni (Power Trials Minotaur) also immediate triggers the Kotone sex sequence.
 
Last edited:

Ravie

Well-Known Member
Jun 3, 2017
142
14
38
Moar bugs, Tengu's stun attack causes a minor crash if it stuns you (can be ignored to keep playing) and Kotone's last hypno session pops up a random line just saying "30" about halfway in - after the "In love with my soft..." line.
 

lurker01

Well-Known Member
Oct 1, 2015
63
3
v19.1 bug fix update is go! Cause bugs!

That was fast. Great fixes; love the Sofia art :)

Very subjective feeling thing here: Did got something changed to power? When I checked out Sofia I added 3 bull runes and all excess points I kept for a rainy day to boost power to 45. Maybe it was just dice roll luck but she escaped the action a lot.
 

Threshold

Well-Known Member
Sep 2, 2016
170
51
That was fast. Great fixes; love the Sofia art :)

Very subjective feeling thing here: Did got something changed to power? When I checked out Sofia I added 3 bull runes and all excess points I kept for a rainy day to boost power to 45. Maybe it was just dice roll luck but she escaped the action a lot.

I haven't recently changed anything with power, so i'm guessing just bad luck.
 

BasedBuckNasty

Well-Known Member
Nov 5, 2017
148
80
34
Whelp I am back to indulge in a backlog of glorious new content. I freaking love that kitsune man. Her special trials are frustratingly amusing. I felt an actual sense of accomplishment from completing them, let me tell ya! Them Oni sisters was freaking harder than Sofia, man. Please for the love of all that is smut, don't give Sophia hypnosis powers! Please, just don't! It may exceed my threshold man. At first I tried to whittle them both down with arousara, magic touch and I snorted a lot of concio powder man. Fuckin assnosis man. I play with a mostly balanced character a bit heavy on willpower and light on luck and technique. So I was like, yeah gurls imma trounce dem Oni asses like I did Sophia. Mhm.
Then I was like oh no... not the assnosis oni pelvis crusher passionate 637 damage oni-chan attack. I-I... I will be baaaaack you friggen bullies!!!
(my low willpower high strength character can not even consistently beat the forbidden shadow harem clone jitsu lmao).
Anyways, don't wanna to spoil the fun but the trial completion perk's +1 spirit doesn't activate and give me a total of 6 spirit. With the goddess blessing, spiritual reserves perk, and spending five points on addin one from leveling up. No idea why. The reward is quite nice, nice enough to play a disadvantaged character forever. :3

Also, one thing that kinda irks me. Would it ever be possible to organize our skills to have the most used or useful ones in order? Like, mine is a mess since they are listed in order purchased. Like, my arouse is ten spots below arousara. Really only a concern for magic. Not a biggie.

*Edit Fuuuuck I gotta stop editing. Thank you so much for 10/10 Feng leg lock standing sex! Plus the game need more of the adorable Perpetua... damn there are just so many it needs more of... anyhues funniest moment so far. B-chan and the C-can we just t-talk about it??!!?? option.
Nara should totes learn the assnosis technique because, well, just because.
Kudos.
 
Last edited:

Threshold

Well-Known Member
Sep 2, 2016
170
51
Please for the love of all that is smut, don't give Sophia hypnosis powers! Please, just don't! It may exceed my threshold man.
( ͡° ͜ʖ ͡°)

But really I'm glad you enjoyed the new combats and content!

Also, one thing that kinda irks me. Would it ever be possible to organize our skills to have the most used or useful ones in order? Like, mine is a mess since they are listed in order purchased. Like, my arouse is ten spots below arousara. Really only a concern for magic. Not a biggie.

This is one of those thing's that's sitting on my to do list and I'm not sure when I'll get around to doing it. xD
I think a manual sort and an auto sort would be appreciated as a QoL change for skills and inventory when it finally gets in.

*Edit Fuuuuck I gotta stop editing. Thank you so much for 10/10 Feng leg lock standing sex! Plus the game need more of the adorable Perpetua... damn there are just so many it needs more of... anyhues funniest moment so far. B-chan and the C-can we just t-talk about it??!!?? option.

Game needs so much more in general, and B-Chan just wants hugs.

Nara should totes learn the assnosis technique because, well, just because.

Dancenosis.
 

jskil5

Well-Known Member
May 17, 2016
76
0
ran into a this fightng 2 imps
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1636, in script call
    call sortMenuD from _call_sortMenuD_22
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1361, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1636, in script call
    call sortMenuD from _call_sortMenuD_22
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1372, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 331, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1394, in script call
    call sortMenuD from _call_sortMenuD_16
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1621, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1372, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1372, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1361, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 976, in script call
    call sortMenuD from _call_sortMenuD_25
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1448, in script call
    call sortMenuD from _call_sortMenuD_12
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 446, in script call
    call combat from _call_combat
  File "game/gamecode/combatcode/combat.rpy", line 578, in script call
    call combatActionTurn from _call_combatActionTurn_1
  File "game/gamecode/combatcode/combatFunctions.rpy", line 556, in script
    python:
  File "game/gamecode/combatcode/combatFunctions.rpy", line 558, in <module>
    for each in monsterEncounter[target].combatDialogue:
IndexError: list index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1636, in script call
    call sortMenuD from _call_sortMenuD_22
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1361, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1636, in script call
    call sortMenuD from _call_sortMenuD_22
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1372, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 331, in script call
    call sortMenuD from _call_sortMenuD_2
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1394, in script call
    call sortMenuD from _call_sortMenuD_16
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1621, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1372, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1372, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 455, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 1361, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 976, in script call
    call sortMenuD from _call_sortMenuD_25
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 334, in script call
    call displayScene from _call_displayScene_2
  File "game/gamecode/dialogueSystem.rpy", line 1448, in script call
    call sortMenuD from _call_sortMenuD_12
  File "game/gamecode/dialogueSystem.rpy", line 2514, in script call
    call eventDialogueMenu from _call_eventDialogueMenu
  File "game/gamecode/adventureCode/adventuring.rpy", line 446, in script call
    call combat from _call_combat
  File "game/gamecode/combatcode/combat.rpy", line 578, in script call
    call combatActionTurn from _call_combatActionTurn_1
  File "game/gamecode/combatcode/combatFunctions.rpy", line 556, in script
    python:
  File "C:\Users\User\Downloads\MonGirlDreams-Alpha-v19.1-pc\MonGirlDreams-Alpha-v19.1-pc\renpy\ast.py", line 882, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\User\Downloads\MonGirlDreams-Alpha-v19.1-pc\MonGirlDreams-Alpha-v19.1-pc\renpy\python.py", line 1913, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/gamecode/combatcode/combatFunctions.rpy", line 558, in <module>
    for each in monsterEncounter[target].combatDialogue:
IndexError: list index out of range

Windows-7-6.1.7601-SP1
Ren'Py 7.1.1.929
Monster Girl Dreams Alpha-v19.1
Sat Nov 24 22:43:22 2018