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Corruption of Champions II
CoC2 Questions & Answers
Regarding knotting.
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<blockquote data-quote="Ace Hangman" data-source="post: 431303" data-attributes="member: 40656"><p>I am not sure on all the behind-the-scenes mechanics, but I think as long as you have a knot, any scenes that check for a knot will do so. I am not aware of a [char.knotSize] parser, at least not in the parser documentation I have available, but one might exist, and probably wouldn't be hard to create, since knots do have listed sizes.</p><p></p><p>Most transformatives seem to do a 1.5" knot. That could be base size which is then modified by length (with some unknown modifier). It appears that at character creation, Lupine's with penises have varying-sized knots, ranging from 2.3" at 6" length up to a 6" knot at 16". That seems to be a 2.6 adjustment based on length. I can also tell you that the Champ I have with a knot has a 31 inch tool and a 9-inch knot, so it likely scales to size.</p><p>[SPOILER]Which is totally because I did that to test knot sizes and lengths for your specific question... and to check for parser errors and typos in knotting scenes... not because I feel the need to overcompensate or anything.[/SPOILER]</p></blockquote><p></p>
[QUOTE="Ace Hangman, post: 431303, member: 40656"] I am not sure on all the behind-the-scenes mechanics, but I think as long as you have a knot, any scenes that check for a knot will do so. I am not aware of a [char.knotSize] parser, at least not in the parser documentation I have available, but one might exist, and probably wouldn't be hard to create, since knots do have listed sizes. Most transformatives seem to do a 1.5" knot. That could be base size which is then modified by length (with some unknown modifier). It appears that at character creation, Lupine's with penises have varying-sized knots, ranging from 2.3" at 6" length up to a 6" knot at 16". That seems to be a 2.6 adjustment based on length. I can also tell you that the Champ I have with a knot has a 31 inch tool and a 9-inch knot, so it likely scales to size. [SPOILER]Which is totally because I did that to test knot sizes and lengths for your specific question... and to check for parser errors and typos in knotting scenes... not because I feel the need to overcompensate or anything.[/SPOILER] [/QUOTE]
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