It happened after a Lumi 5x Submission: the multi-day long event then automatic return to ship...
Version: 0.9.122-PUBLIC-ANDROID#5753 Message: Attempted to queue event "reahaPaybackEvent", but the event is already queued. Stack:
TiTSException: Attempted to queue event "reahaPaybackEvent", but the event is already queued.
at h (https://localhost/main.0465007a.js:1:10051651)
at o.value (https://localhost/main.0465007a.js:1:11539347)
at https://localhost/main.0465007a.js:1:19883444
at kT (https://localhost/main.0465007a.js:1:19883596)
at window.genericSleep (https://localhost/main.0465007a.js:1:19026509)
at Object. (https://localhost/content_tarkus.34e268e5.js:1:3483885)
at https://localhost/main.0465007a.js:1:12607346
at https://localhost/main.0465007a.js:1:10932652
at Object.We (https://localhost/vendors.4fd65b86.js:1:527123)
at $e (https://localhost/vendors.4fd65b86.js:1:527277)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC BreastRows, PC Cocks, PC Vaginas, Flags, PC Ship, LocStorage (05:43:29.836) (Mapping) info: Found a path to target, 1 steps long. Starting with 219
(05:43:29.842) (Mapping) info: 1 steps remaining.
(05:43:30.014) (Mapping) info: Found a path to target, 1 steps long. Starting with 220
(05:43:30.021) (Mapping) info: 1 steps remaining.
(05:43:30.469) (Mapping) info: Found a path to target, 2 steps long. Starting with 222
(05:43:32.389) (Creature) warning: Attempting to call knockUp on a Creature class that isn’t serialized to save data. Better check this shit yo.
(05:43:33.054) (Serialization) info: Autosave period has expired, performing an autosave...
(05:43:33.255) (Serialization) info: Loading TITS_AutosaveSummary from electron passthrough.
(05:43:33.255) (Serialization) info: Saving via electron passthrough.
(05:43:33.358) (Serialization) info: Saving via electron passthrough.
(05:43:33.685) (Mapping) info: Found a path to target, 3 steps long. Starting with 221
(05:43:33.692) (Mapping) info: 3 steps remaining.
(05:43:33.832) (Mapping) info: Found a path to target, 3 steps long. Starting with 220
(05:43:33.838) (Mapping) info: 3 steps remaining.
(05:43:34.011) (Mapping) info: Found a path to target, 3 steps long. Starting with 219
(05:43:34.019) (Mapping) info: 3 steps remaining.
(05:43:34.170) (Mapping) info: Found a path to target, 3 steps long. Starting with 218
(05:43:34.177) (Mapping) info: 3 steps remaining.
(05:43:34.218) (Mapping) info: 2 steps remaining.
(05:43:34.347) (Mapping) info: 1 steps remaining.
(05:43:35.327) (Combat) info: Beginning combat with SandWorm.
(05:43:35.329) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(05:43:35.999) (Creature) info: Status 'Blinded' already present on sand worm
(05:43:36.000) (Creature) info: Status 'Bleeding' already present on sand worm
(05:43:36.001) (Combat) log: Exiting applyDamage() early; no attacker was provided. SandWorm
(05:43:36.762) (Creature) info: Status 'Blinded' already present on sand worm
(05:43:36.763) (Creature) info: Status 'Bleeding' already present on sand worm
(05:43:36.763) (Creature) info: Status 'Blinded' already present on sand worm
(05:43:36.764) (Creature) info: Status 'Bleeding' already present on sand worm
(05:43:36.765) (Combat) log: Exiting applyDamage() early; no attacker was provided. SandWorm
(05:43:37.669) (Creature) info: Status 'Blinded' already present on sand worm
(05:43:37.669) (Creature) info: Status 'Bleeding' already present on sand worm
(05:43:37.669) (Creature) info: Status 'Blinded' already present on sand worm
(05:43:37.670) (Creature) info: Status 'Bleeding' already present on sand worm
(05:43:37.672) (Combat) log: Exiting applyDamage() early; no attacker was provided. SandWorm
(05:43:38.286) (UserInterface) info: Popping UI State back to MainText...
(05:43:38.286) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(05:43:38.295) (Combat) warning: Combat successfully cleaned up combat container.
(05:43:42.636) (Mapping) info: Found a path to target, 3 steps long. Starting with 216
(05:43:42.643) (Mapping) info: 3 steps remaining.
(05:43:42.782) (Mapping) info: Found a path to target, 1 steps long. Starting with 264
(05:43:45.087) (Mapping) info: Found a path to target, 2 steps long. Starting with 263
(05:43:45.094) (Mapping) info: 2 steps remaining.
(05:43:45.259) (Mapping) info: Found a path to target, 1 steps long. Starting with 261
(05:43:45.266) (Mapping) info: 1 steps remaining.
(05:43:45.459) (Mapping) info: Found a path to target, 1 steps long. Starting with 293
(05:43:45.465) (Mapping) info: 1 steps remaining.
(05:43:45.578) (Mapping) info: Found a path to target, 3 steps long. Starting with 257
(05:43:45.585) (Mapping) info: 3 steps remaining.
(05:43:46.742) (Combat) info: Beginning combat with RaskvelFemale.
(05:43:46.743) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(05:43:48.617) (UserInterface) info: Popping UI State back to MainText...
(05:43:48.617) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(05:43:49.372) (Mapping) info: Found a path to target, 1 steps long. Starting with 292
(05:43:49.381) (Mapping) info: 1 steps remaining.
(05:43:49.517) (Mapping) info: Found a path to target, 1 steps long. Starting with 240
(05:43:49.523) (Mapping) info: 1 steps remaining.
(05:43:49.687) (Mapping) info: Found a path to target, 1 steps long. Starting with 239
(05:43:49.694) (Mapping) info: 1 steps remaining.
(05:43:49.826) (Mapping) info: Found a path to target, 0 steps long. Starting with 238
(05:43:49.954) (Mapping) info: Found a path to target, 1 steps long. Starting with 237
(05:43:49.961) (Mapping) info: 1 steps remaining.
(05:43:50.931) (Mapping) info: Found a path to target, 4 steps long. Starting with 237
(05:43:50.939) (Mapping) info: 4 steps remaining.
(05:43:51.066) (Mapping) info: Found a path to target, 4 steps long. Starting with 238
(05:43:51.073) (Mapping) info: 4 steps remaining.
(05:43:51.210) (Mapping) info: Found a path to target, 4 steps long. Starting with 239
(05:43:51.216) (Mapping) info: 4 steps remaining.
(05:43:51.393) (Mapping) info: Found a path to target, 4 steps long. Starting with 240
(05:43:51.400) (Mapping) info: 4 steps remaining.
(05:43:52.313) (Combat) info: Beginning combat with RaskvelFemale.
(05:43:52.315) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(05:43:53.255) (UserInterface) info: Popping UI State back to MainText...
(05:43:53.255) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(05:43:53.844) (Mapping) info: Found a path to target, 1 steps long. Starting with 240
(05:43:53.852) (Mapping) info: 1 steps remaining.
(05:43:54.282) (Mapping) info: Found a path to target, 4 steps long. Starting with 241
(05:43:54.288) (Mapping) info: 4 steps remaining.
(05:43:54.359) (Mapping) info: 3 steps remaining.
(05:43:54.610) (Mapping) info: Found a path to target, 3 steps long. Starting with 237
(05:43:54.617) (Mapping) info: 3 steps remaining.
(05:43:54.753) (Mapping) info: Found a path to target, 3 steps long. Starting with 236
(05:43:54.759) (Mapping) info: 3 steps remaining.
(05:43:55.605) (Combat) info: Beginning combat with SydianCboy.
(05:43:55.608) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(05:43:56.783) (UserInterface) info: Popping UI State back to MainText...
(05:43:56.783) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(05:43:57.334) (Mapping) info: Found a path to target, 3 steps long. Starting with 244
(05:43:57.341) (Mapping) info: 3 steps remaining.
(05:43:57.480) (Mapping) info: Found a path to target, 3 steps long. Starting with 243
(05:43:57.489) (Mapping) info: 3 steps remaining.
(05:43:57.623) (Mapping) info: Found a path to target, 3 steps long. Starting with 242
(05:43:57.630) (Mapping) info: 3 steps remaining.
(05:44:00.548) (Mapping) info: Found a path to target, 0 steps long. Starting with 240
(05:44:00.679) (Mapping) info: Found a path to target, 1 steps long. Starting with 239
(05:44:00.686) (Mapping) info: 1 steps remaining.
(05:44:00.874) (Mapping) info: Found a path to target, 1 steps long. Starting with 216
(05:44:00.881) (Mapping) info: 1 steps remaining.
(05:44:01.164) (Mapping) info: Found a path to target, 2 steps long. Starting with 239
(05:44:12.906) (Core) fatal: Attempted to queue event "reahaPaybackEvent", but the event is already queued. ```
Reload Game
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