So I stumbled upon Hashat. She fucked me like an elf. And it was hot. Nothing out of the ordinary for CoC2, until I read the wiki that this scene is indeed locked for elves only. And that got me thinking. The scene was really hot, because it acknowledged how my character was looking. How I was playing a femme-like character who explores the domm/sub dynamic.
This is not really anything productive. I don't want to call for any changes to the project. Its more of a public thought I want to share.
Anyways. I tried writing scenes for TiTS ages ago. But the thing I was struggling with was: "What can I assume about the player". I mean, your player may not even have legs. Or legs that are tentacles. Or a centaur... And those were the obviousl problems. The more you go into details, the harder it gets, like wha's the tone of the scene? Does the player grunt or groan?
Grunt for example is a lot more masculine. It is a word I came across a lot more often in anal scenes where the player pitches. The thing is, I could feel how this scene was written with a hyper-masculine player in mind. But it did not fit my hyper-femme character, no matter how the parser describes my hips. The parser cannot change the whole tone of a scene.
At first I thought it was just a badly written scene. But it wasn't. Not really. It wad a male power fantasy, using my femme not-so-male character. The scene was fine, it just did not fit my character.
But then I came across Hashat, where the scene I loved the most was locked behind being an elf. It was obviously written with a femme player in mind. And it was hot. And that got me thinking: Elves are in general presented as more feminine. They are, in a way, on the femme side of the Fudge scale. Can the race-feature be used to sorta-implement fudge scale?
Like, if you write a scene which heavily relies on the player falling on the femme side, then you could lock it maybe for elves/kitsune/cat races?
This is not really anything productive. I don't want to call for any changes to the project. Its more of a public thought I want to share.
Anyways. I tried writing scenes for TiTS ages ago. But the thing I was struggling with was: "What can I assume about the player". I mean, your player may not even have legs. Or legs that are tentacles. Or a centaur... And those were the obviousl problems. The more you go into details, the harder it gets, like wha's the tone of the scene? Does the player grunt or groan?
Grunt for example is a lot more masculine. It is a word I came across a lot more often in anal scenes where the player pitches. The thing is, I could feel how this scene was written with a hyper-masculine player in mind. But it did not fit my hyper-femme character, no matter how the parser describes my hips. The parser cannot change the whole tone of a scene.
At first I thought it was just a badly written scene. But it wasn't. Not really. It wad a male power fantasy, using my femme not-so-male character. The scene was fine, it just did not fit my character.
But then I came across Hashat, where the scene I loved the most was locked behind being an elf. It was obviously written with a femme player in mind. And it was hot. And that got me thinking: Elves are in general presented as more feminine. They are, in a way, on the femme side of the Fudge scale. Can the race-feature be used to sorta-implement fudge scale?
Like, if you write a scene which heavily relies on the player falling on the femme side, then you could lock it maybe for elves/kitsune/cat races?