Quintillus and Berwyn can be awkward to work with

TheRealGoodra

Member
Jul 6, 2018
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So with the addition of Quintillus resolve combat got a lot more appealing but unfortunately Presence, the main stat of the resolve combat class, is most valuable because it grants Leadership and Leadership only scales the Attack and Spell Power of allies, not their Sexiness or Temptation. The result is that while the Charmer passives play well with Quintillus's passives(The former granting Mental Resistance upon resting while the latter grants Temptation) the classes core stat doesn't do anything for him. Instead of being an all star dance crew you kinda end up just stepping on each others toes.

Berwyn on the other hand has the opposite problem when being paired with a Blackmage. His rest passive is identical to Blackmage's and they don't stack so you end up squandering some potential by bringing your mage pal along.

I don't know if it's a design goal to make all companions fully compatible with all classes but I think it's much more fun if they are so I'm giving this feedback in the hopes that things can be tweaked a bit.
 
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BubbleLord

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Jun 24, 2016
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So with the addition of Quintillus resolve combat got a lot more appealing but unfortunately Presence, the main stat of the resolve combat class, is most valuable because it grants Leadership and Leadership only scales the Attack and Spell Power of allies, not their Sexiness or Temptation. The result is that while the Charmer passives play well with Quintillus's passives(The former granting Sexiness upon resting while the latter grants Temptation) the classes core stat doesn't do anything for him. Instead of being an all star dance crew you kinda end up just stepping on each others toes.

Berwyn on the other hand has the opposite problem when being paired with a Blackmage. His rest passive is identical to Blackmage's and they don't stack so you end up squandering some potential by bringing your mage pal along.

I don't know if it's a design goal to make all companions fully compatible with all classes but I think it's much more fun if they are so I'm giving this feedback in the hopes that things can be tweaked a bit.
Technically, it does benefit Quin slightly. While he isn't necessarily a main-attacker, toggling Firewalk grants him increased defenses for battles that aren't resolve-oriented. His shortsword and attack stats aren't great/focused, but when he's hard to kill that small bonus benefits him for melee attacks.

In the future, however, the goal is to create a second outfit for Quin. In that outfit, he'll gain full benefit from Presence due to using both physical and magical damage. Alternative outfits are one way that characters will work better; however, you're also going about using Quin the wrong way. He's primarily a support, beneath the surface. Quin's Encounter power, Lust Tag, makes it easier to deal with resolve damage. Combining that with a charmer build will drastically increase your damage output. He can aid you in dealing with lots of resolve damage, but he can off-tank via Firewalk and glass-cannon enemies if you use his Encounter with your own abilities or a follow-up. Trying to make Quin brute force things will make him far less effective, as his sword is more for when you find enemies that he can't lust/resolve damage.

I can't really speak to Berwyn. But companions ARE viable/work well with most builds, with only a few of them really falling off a tad due to overlapping abilities or similarities.
 

TheRealGoodra

Member
Jul 6, 2018
9
2
however, you're also going about using Quin the wrong way
Wait, did that read as me suggesting I use the Charmer npc with 2 attacks clearly labeled Tease and a Presence scaling Resolve heal as anything other than a Tease dps? Because I don't, wouldn't, unless there was no other choice. As you pointed out Quin's sword is a last resort although I do really like the whole big buffs at the cost of Resolve thing Firewalker has going on, very neat.

Anyway, all I really meant to point out in my post as far as Quin goes is just that you can have a character that specializes in Teasing but doesn't fully synergize with Quin as a result of the way Leadership works. Something which stands out to me because you could in theory combo a Resolve spellcaster build with Quin (Who must have a high Presence?) or go the other way and play Charmer + Berwyn and his Charm spell will scale but if you go Charmer + Quin you're only benefiting from your active abilities. It's like there's a blind spot. Idk, maybe it only bothers me.
 
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BubbleLord

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Jun 24, 2016
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Wait, did that read as me suggesting I use the Charmer npc with 2 attacks clearly labeled Tease and a Presence scaling Resolve heal as anything other than a Tease dps? Because I don't, wouldn't, unless there was no other choice. As you pointed out Quin's sword is a last resort although I do really like the whole big buffs at the cost of Resolve thing Firewalker has going on, very neat.

Anyway, all I really meant to point out in my post as far as Quin goes is just that you can have a character that specializes in Teasing but doesn't fully synergize with Quin as a result of the way Leadership works. Something which stands out to me because you could in theory combo a Resolve spellcaster build with Quin (Who must have a high Presence?) or go the other way and play Charmer + Berwyn and his Charm spell will scale but if you go Charmer + Quin you're only benefiting from your active abilities. It's like there's a blind spot. Idk, maybe it only bothers me.
Unlike Berwyn, Quin's Lust Tag ability increases all forms of Resolve damage, IIRC. Or it's all lust damage, but that's still a vast majority of Resolve damage sources. Even if you suggest he gets no damage boost from your Leadership, your Presence actually works better due to increasing your sexiness which then stacks on his debuff.

Basically, you're ignoring the fact that his Encounter Power is hands down one of the best for a PC Charmer; if you lead with his Encounter ability, you can pretty much nuke the enemies who are actually able to be beaten by Resolve. For perspective, the better way to explain it is that every attack ability Quin has increases in power when used with his Encounter Power's debuff. As far as I understand, it should be possible for a debuffed enemy to receive increased damage from the Firewalk's reflection/splashback/damage when hit, even. There's no blind spot because he's a self-empowering character and, at the same time, he synergizes really well for PC charmers.

TLDR: Even if he misses out on one half of what Presence does, he makes your Charmer build stronger and is hands down a thousand percent stronger than Berwyn for Resolve nuking.
 
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