How are the writers writing content for tits, since it’s being ported over to js? Like are they writing for the flash version and that content is gonna get ported to js?
This isn't actually true - the JS port means that JS TiTS scenes can be written with CoC2-style complex parsers (where applicable) instead of curly braces.There isn't any major differences in parsers, so writing is more or less the same as it's ever been.
I've not been working THAT much on TiTS during the draught -- I've had stuff sitting in the code queue for ages so it's not like you're missing out -- but 100% of the work I have been doing has been using the post-port parsers. SyriCrew will slide right in basically as soon as Uveto launches for the port.How are the writers writing content for tits, since it’s being ported over to js? Like are they writing for the flash version and that content is gonna get ported to js?
Still some months to go for this to happen, yes?as soon as Uveto launches for the port.
Understandable, you have your plate full with coc2, though I can’t imagine the amount of stuff to do in the port, new content coming out, porting existing content to js, and last I heard, it’s only 3 people that are working on it, 4 when you count fen, also, what are parsers?I've not been working THAT much on TiTS during the draught -- I've had stuff sitting in the code queue for ages so it's not like you're missing out -- but 100% of the work I have been doing has been using the post-port parsers. SyriCrew will slide right in basically as soon as Uveto launches for the port.
As far as I know, yes. I'm not really privy to a release schedule yet.Still some months to go for this to happen, yes?