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Corruption of Champions II
CoC2 Questions & Answers
Question About Consumable Item Stack Limits
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<blockquote data-quote="Equivocate" data-source="post: 391294" data-attributes="member: 43430"><p>No offense, but I was asking with the intention of developer reply, not community speculation.</p><p></p><p>I understand that it may make some aspects of the game easier, but I'm asking from a consistency basis (consumable item stack limits / max consistency basis), as implied in my initial post. I was also curious about what determined the stack limits, if it was writer choice or just game balance in general.</p><p></p><p>Now, counter-speculations:</p><p>-If the stack limits for Camping Supplies is already 5, adding another 4 to that is not going make the supposed "trivialization" any less prevalent, no? Also, there is a limit to how many Camping Supplies you can place -- or at least it seemed to be that way at one point in time. Oh, and whilst it's not a full-party health / resolve heal, it's possible that one could carry multiple max stacks (9) of Wyldsap (same process with Kohaku as mentioned below, but no steep inventory pay-off), which would then make the game just as "trivialized", no?</p><p></p><p>-With regards to Kaelirra's Tears, they're quite difficult to come by, so if one is going to go through the process of collecting them from the rare occurrences in the game, and trying to get them in Kohaku's special stock (which you seemingly can't re-roll, so one would have to supposedly save-scum for a 12,5% chance), it then feels a bit uncomfortable / awkward for the payoff to be so steep with regards to inventory space. Again, same counter argument with multiple Wyldsap (9) stacks for your "trivialization" assertion.</p><p></p><p>-Now onto the Trail Rations, well, if you read back on what I said with regards to the Bento Box, you'd see that I concluded that is quite a bit different due to the items design (which is why I classified it as an exception, with the other such design related items), the champion only gets 1 Bento Box every three days -- whereas one can go to Leorah and buy the Trail Rations -- so limiting them to 3 just feels a bit odd, in my opinion. It's not as if the player couldn't just use other forms of post combat healing, such as the aforementioned use of stacks of Wyldsap (9) -- it's more about quality of life / convenience sake (also consistency, possibly), at least in my opinion.</p></blockquote><p></p>
[QUOTE="Equivocate, post: 391294, member: 43430"] No offense, but I was asking with the intention of developer reply, not community speculation. I understand that it may make some aspects of the game easier, but I'm asking from a consistency basis (consumable item stack limits / max consistency basis), as implied in my initial post. I was also curious about what determined the stack limits, if it was writer choice or just game balance in general. Now, counter-speculations: -If the stack limits for Camping Supplies is already 5, adding another 4 to that is not going make the supposed "trivialization" any less prevalent, no? Also, there is a limit to how many Camping Supplies you can place -- or at least it seemed to be that way at one point in time. Oh, and whilst it's not a full-party health / resolve heal, it's possible that one could carry multiple max stacks (9) of Wyldsap (same process with Kohaku as mentioned below, but no steep inventory pay-off), which would then make the game just as "trivialized", no? -With regards to Kaelirra's Tears, they're quite difficult to come by, so if one is going to go through the process of collecting them from the rare occurrences in the game, and trying to get them in Kohaku's special stock (which you seemingly can't re-roll, so one would have to supposedly save-scum for a 12,5% chance), it then feels a bit uncomfortable / awkward for the payoff to be so steep with regards to inventory space. Again, same counter argument with multiple Wyldsap (9) stacks for your "trivialization" assertion. -Now onto the Trail Rations, well, if you read back on what I said with regards to the Bento Box, you'd see that I concluded that is quite a bit different due to the items design (which is why I classified it as an exception, with the other such design related items), the champion only gets 1 Bento Box every three days -- whereas one can go to Leorah and buy the Trail Rations -- so limiting them to 3 just feels a bit odd, in my opinion. It's not as if the player couldn't just use other forms of post combat healing, such as the aforementioned use of stacks of Wyldsap (9) -- it's more about quality of life / convenience sake (also consistency, possibly), at least in my opinion. [/QUOTE]
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