Potential Future Ship Abilities

Endwar

Well-Known Member
Oct 29, 2016
483
97
Was just appreciating the art and ship to ship combat system recently, having a blast so far and wished a little that you encounter enemy ships more frequently, but with it being only one at the moment, I am sure will be able to sharpen my ship's teeth in due time.

Anyway, just looked over and went a little gaga over the Pyrite Heavy Industries Colt XLR as its suits my playstyle as a Tank and its artwork when a thought came to me; this ship would be perfect if it had a ramming ability. I mean, look a it, it looks like its design almost resembled a giant fist (haha Imperial Fist for anyone who understood that reference).

Anyway, I imagined in my head either a passive ability, or a ship module where it cause kinetic damage, stun lock, and minor damage to self as part of its ability.

What do you guys think ships should have?

Just a small thought for the near future :)