WOW! The latest public version is definitely what I like to see. Seeing the character grow muscle is great.
Just gonna give more feedback:
- There's three machines, but only one is balanced. It should be slower, but more controlled.
- Player shouldn't be able to pick up weights they can't handle at all.
- Natural Breasts are a bit too watery.
- There's a bug where too much time bouncing in high speed will distort large breasts - warping their tris WAY out of whack.
- I just stuck with the black ball weight. Kinda lame gameplay wise to just wait.
- Progression seems linear with time after your endurance can survive max intensity. Caloric need should be slightly higher scale up.
- Clothes needs some work. There's some clipping.
- Shoes can't be removed? Am I missing something?
- Had a rare texture "checkering/distortion" on the back muscles.
- Boobs in fax sex mode can get very strange, although this might just be my settings.
- Male Model work, soon? Items that can change body?
- Sound or visual indicators that an item was used? Sometimes it's hard to tell if food was used without having the calorie screen up.
- Maxing out at 100 immediately rolls back to 99 upon exit from workout. From what I can tell, you can probably go to 120-130, but I'd be happy if there were more quality/activities/self-improvements instead if it wasn't possible to grow even further.
- The UI doesn't scale correctly at different resolutions - even the once provided.
- Game really really needs optimization.
- The hair is a bit intense in terms of action and still looks a bit bad. Perhaps work with deforming or springing chunks instead of strands.
Well I really need this kind of feedback for sure! So shoot me straight!
- There's three machines, but only one is balanced. It should be slower, but more controlled.
- Yepp balancing is always hard. Which one you think is balanced?
- Player shouldn't be able to pick up weights they can't handle at all.
- You are right this can be done easily.
- Natural Breasts are a bit too watery.
- Well its the nature of my softbody algorithm, pretty hard to set perfect values, I'm up to make this work in every cases.
- There's a bug where too much time bouncing in high speed will distort large breasts - warping their tris WAY out of whack.
- Same softbody alorithm thing...
- I just stuck with the black ball weight. Kinda lame gameplay wise to just wait.
- Yes perhaps this one is not really balanced yet.
- Progression seems linear with time after your endurance can survive max intensity. Caloric need should be slightly higher scale up.
- Please explain it more, I'm up to balance this.
- Clothes needs some work. There's some clipping.
- Sure I know this, I think you are referring to socks and shoes. They are using different shaders, ordering is not handled yet.
Also clothes needs some stretching like upper clothes on breasts but for now they are perfectly comforming to the body. I'm working on a solution.
- Shoes can't be removed? Am I missing something?
- Nope! You are right! Shoes are just there. This is something must be done asap, even I want to add high heels...
- Had a rare texture "checkering/distortion" on the back muscles.
- I think its about linear skinning artifacts... I already added helper bones to solve them but not using them all yet...
- Boobs in fax sex mode can get very strange, although this might just be my settings.
- Its my softbody algorithm again...
- Male Model work, soon? Items that can change body?
- I really want a new male model, something like $200 for the base, I'll buy as soon as I can.
- Sound or visual indicators that an item was used? Sometimes it's hard to tell if food was used without having the calorie screen up.
- Ok I got it!
- Maxing out at 100 immediately rolls back to 99 upon exit from workout. From what I can tell, you can probably go to 120-130, but I'd be happy if there were more quality/activities/self-improvements instead if it wasn't possible to grow even further.
- I'll check this.
- The UI doesn't scale correctly at different resolutions - even the once provided.
- It should work as expected.. I'll look after this.
- Game really really needs optimization.
- I'm using compute shaders for many effect and they are not very well optimized I know, but still running good on my Q9450/6GB/750ti. Maybe you are enabled high resoultion rendering? That one surely kills performance.
Or perhaps IK-interacting? Not really working, I think I'll remove this and find a workaround...
- The hair is a bit intense in terms of action and still looks a bit bad. Perhaps work with deforming or springing chunks instead of strands.
- Yeah for sure... I realized it... I want to go for strands because I want perfectly working solution for any hair style... so I need more segments and
bezier interpolate hair strips for smooth results. Also needs a proper shader, wanna implement Kajiya-Kay shader. Its a difficult one dont want to disappear for months! It needs to be done but 1st I want to add more content!