[Patch] No Changing Monster Images

hatternumber0

Well-Known Member
Aug 27, 2015
264
18

[Patch] No Changing Monster Images

If you have a lot of images, during monster fight scenes, you will cycle randomly between them all after each action. If they don't look the same, it feels as if you're fighting a constantly changing enemy.

This patch changes it so the first image shown will be the only one shown during the fight.

Note: Specifically applies to images that begin with "monster-" in the filename.

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Setup:

https://forum.fenoxo.com/threads/guide-how-to-mod-corruption-of-champions.3283/#post-65978

First, set up the source code as detailed in the link above.

Patch is currently compatible with the official game and either of the mods.

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Download:

https://github.com/hatternumber0/Co...rImages_Patch/classes/classes/ImageManager.as

Go to the link above, right click the button labelled Raw and click Save Link As...

In the source code you're using, save and overwrite the file ImageManager.as located in the \classes\classes folder

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Install:


In FlashDevelop, open your source code and build the project. You're now done.

It doesn't affect saved games and they can be then used on a game without this patch with no problems.

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Permissions:


Patch may be included in an uploaded CoC mod without the need for asking me.
 
Last edited:

Arhon

Well-Known Member
Jun 22, 2016
309
57
Hmm interesting.


And yeah its a bother when the enemy changes look every second.