Hey everyone!
I just want to share a game I've been working on with everyone, just trying to generate a bit of hype and maybe get some good suggestions/critiques along the way.
So the game is called Monster Girl Garden, a garden building, time management/ life simulation game. The player is granted a dejected section of land in which to build a garden to attract the monster girls of the world. Various types ranging from slime girls and harpies to lamia and succubi, roam the wilderness looking for a place to call home, attract visitors by fulfilling their attraction requirements, and "persuade" () them to stay. Ward off feral untamable girls by sending your strongest to fight them in order to protect your garden and weaker monster girls. If you've ever played Viva Pinata the game will play a lot like that.
Just linking up the Dev Blog and posting a few screen shots from development here, the game is in EARLY alpha and has been under development for about 2 weeks so keep that in mind. Looking into building a community and possibly collecting donations in order to speed up the progress of a public playable demo.
Dev Blog
YouTube Channel
Twitter
(I moved the links to the top of this comment so they are easier to find.)
I just want to share a game I've been working on with everyone, just trying to generate a bit of hype and maybe get some good suggestions/critiques along the way.
So the game is called Monster Girl Garden, a garden building, time management/ life simulation game. The player is granted a dejected section of land in which to build a garden to attract the monster girls of the world. Various types ranging from slime girls and harpies to lamia and succubi, roam the wilderness looking for a place to call home, attract visitors by fulfilling their attraction requirements, and "persuade" () them to stay. Ward off feral untamable girls by sending your strongest to fight them in order to protect your garden and weaker monster girls. If you've ever played Viva Pinata the game will play a lot like that.
Just linking up the Dev Blog and posting a few screen shots from development here, the game is in EARLY alpha and has been under development for about 2 weeks so keep that in mind. Looking into building a community and possibly collecting donations in order to speed up the progress of a public playable demo.
Dev Blog
YouTube Channel
(I moved the links to the top of this comment so they are easier to find.)
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