Ideas for a post-apocalyptic RP

Nebula

Well-Known Member
Dec 20, 2017
116
4
27
Greetings ladies and gents, and those in between! I've recently gathered a few ideas for a Fallout themed RP, just over-sexualised on a TiTS/CoC level, including, but not limited to - skimpy clothing, bad ends and gangbangs after defeat, all that shizz. There could also be herms/futas and other fictional assets with the excuse being the fact that radiation caused severe mutations over the years to tie it all into Fallout universe. The plot would resolve mainly around areas controlled by the New Californian Republic and those around it (Vegas in particular). Or we could take up a fresh unexplored area like the infamous New Orleans. I could take up a GM's position, but I'm not really that good at D&D roleplaying system which most here seem to be fond of, though I'm interested in learning it. I do realize that it would be better to go with D&D rules to resolve combat more efficiently, especially if it comes to characters from opposing factions, plus all the quirky moments, hence someone else would have to go with a GM role while I could take a plot relevant/pushing character if we pick D&D system. That way we could help each other in our own way. Let me know if you're interested under this post. More ideas are welcome!
 

Lanania

Well-Known Member
Oct 11, 2017
703
11
27
Sounds really interesting to me as a player, but if you need help in running the game departement I could help I have over 12 years of experience as DM and ran multiple rule systeme and Ièm building one atm. So if you want to create a really simple system for this game I could help
 

Ecnalab

Well-Known Member
Apr 18, 2016
6,224
66
I wouldn't mind a chance to be on the player side of a game for a change, and I know several rules systems that are complex enough to be fun in combat, yet simple enough not to bog down play. Give me a PM if you want more details.